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SimCity's 'first significant update' coming Monday

SimCity's 'first significant update' coming Monday

SimCity is getting its version 2.0 patch on Monday, a major update that will make quite a few changes and fixes. EA calls it the game's "first significant update," and says it will pull the game down for approximately two hours at 1 PM PST to issue the changes.

Read more: Riding in style and colorblind features »

"The vision set forth by the original games. SC5 is a monstrosity of bad game design."
- pizzaput    See all 24 comments


SimCity gets World's Largest Ball of Twine in toothpaste promotion

SimCity gets World's Largest Ball of Twine in toothpaste promotion

Gosh, wouldn't it be great to have the World's Largest Ball of Twine or a giant dinosaur statue in your SimCity to attract tourists? Yes, wouldn't it just. Unfortunately, these and another three roadside novelties are exclusive to a marketing promotion with Crest and Oral B, through codes in specially-marked packages. Sponsored content is to be something of a thing with SimCity, it seems.

Read more: Alternatively, money off at Origin or Sims Social cash »

"In a F2P game I'd see this and understand why a developer / publisher went down that route, not ..."
- Lukiopimp    See all 42 comments


SimCity Social, The Sims Social and Pet Society shutting down

SimCity Social, The Sims Social and Pet Society shutting down

"Say, that FarmVille certainly is popular," executives the industry over observed, "Let's make one of those too." And so innumerable copies of Zynga's social games (which, while perhaps not original, refined and re-marketed what came before) flooded Facebook and pocket telephones. Then they didn't do so well and many were shut down. And that's just what EA will do to SimCity Social, The Sims Social, and Pet Society in June.

Read more: The number of players "has fallen off" »

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SimCity coming to Mac June 11 with cross-platform support

SimCity coming to Mac June 11 with cross-platform support

Now that SimCity has fixed most of the launch issues and even added Cheetah Speed back into the game, EA and Maxis are expanding onto a second platform. The game will hit Mac on June 11, exclusively as a digital release.

Read more: PC purchasers get Mac version free »

"everything about simcity just fucking pisses me off. i havent even bothered loading it up in ..."
- rtrson    See all 3 comments


SimCity 'Cheetah' speed returns

Related Topics – SimCity, Electronic Arts, PC, Maxis
SimCity 'Cheetah' speed returns

As SimCity's servers crumbled to rubble and dust at launch, Maxis turned the fastest speed 'Cheetah' off as it scrambled to ease their load and let people actually play. While the game has mostly been stable for a few weeks now, Maxis held off on re-enabling Cheetah speed until it was certain it wouldn't bring things tumbling down again. Which it now is. As of yesterday, Cheetah speed is back for all players.

Read more: More information on Update 2.0 coming soon »

"The main simulation is all client side, but the servers relay info and data from each city to ..."
- pyide    See all 49 comments


SimCity players get eco-friendly 'ad'-on free

SimCity players get eco-friendly 'ad'-on free

SimCity players have had to endure a lot in the game's short lifespan, but things have stabilized a bit, and they got a free game for their trouble. Now, Maxis wants to make you and your sims happier with a free add-on, brought to you by the Nissan Leaf.

Read more: Happiness and Leafs for all »

"I got a free copy of SC5 that I haven't played once. If it ever becomes offline playable and ..."
- pizzaput    See all 45 comments


SimCity lost progress fix and Cheetah speed in testing

SimCity lost progress fix and Cheetah speed in testing

Maxis is currently testing fixes for big SimCity issues like progress loss and bringing back Cheetah speed, the developer says.It still has smaller patches in the works too, with patch 2.0 set to bring improvements to fire engines, street cars, casinos and more.

Read more: Recycling Center bug squished »

"I guess. I was away the initial weekend so wasn't expecting to play it much then and I've only ..."
- BornAcorn    See all 51 comments


SimCity dev pokes fun at game's troubles

SimCity dev pokes fun at game's troubles

Maxis and Electronic Arts have rightly endured their share of slings and arrows for its botched launch of SimCity, but one developer giving a talk about the game at GDC is trying to make the best of a bad situation.

Read more: An error in presentation »

"Click on the bulldozer icon, it will tell you how many abandoned buildings and rubble sites ..."
- Derringer    See all 18 comments


EA boasts: SimCity sells over 1.1 million units

EA boasts: SimCity sells over 1.1 million units

Given the incredibly volatile launch SimCity has experienced, you'd think that Electronic Arts would wait before issuing a press release about the game's sales figures. With EA woefully unprepared for the game's demand, perhaps it would have been best to wait until after players have redeemed their compensatory games before sounding the trumpets.

But, no. Here we go.

Read more: 'The biggest SimCity launch of all time' »

"In fact, 1 million is barely the break even point for a lot of AAA titles."
- pizzaput    See all 61 comments


SimCity free game choices include Dead Space 3, SimCity 4

SimCity free game choices include Dead Space 3, SimCity 4

When SimCity's exploded at launch, leaving many unable to play thanks to its always-online requirement, EA promised one free game to every mayor as a peace offering. Today the publisher revealed the list of games, including Dead Space 3, Battlefield 3 and, ah, SimCity 4. Perhaps to spare its servers further stress, ho ho, EA will send the freebies out gradually.

Read more: At least 8 days to redeem freebie »

"Yes, vanilla BF3 MP is amazing. It gets better with premium, but premium isn't required to have fun."
- TimeDoctor    See all 22 comments


SimCity population '100 percent above' EA's estimations

SimCity population '100 percent above' EA's estimations

Being the first SimCity game in over a decade, you'd think that EA would have known that demand for their city-planning game would be through the roof. But as SimCity's bungled launch proved, that was not the case. In fact, a new interview with Maxis' Lucy Bradshaw reveals exactly how much the company had grossly underestimated launch demand.

"We've reached peaks just in the first week that were literally 100 percent above our early estimations," Bradshaw said, saying the company did not expect "a huge surge in pre-orders within the last week" and lengthy game sessions once players were able to connect.

Read more: Poor beta planning blamed »

"Total dick comment here but its true. I'm having a blast with Tropico 4. During the Simcity ..."
- axiomatic    See all 38 comments


Maxis: 'we could have built an offline mode' in SimCity

Maxis: 'we could have built an offline mode' in SimCity

Perhaps the most-wanted feature of any SimCity player is an offline mode, as evidenced by this hack. Officially, Maxis' latest release requires an always-on internet connection, which has been the root of the game's many problems at launch.

Lucy Bradshaw, general manager at Maxis, directly addressed the possibility of offline play. Bradshaw answered the question "could we have built a subset offline mode" with a rather disparaging response: "Yes. But we rejected that idea because it didn't fit with our vision."

Read more: 'We recognize that there are fans' who want an offline mode, but... »

"You can do a chargeback on your credit card (call VISA or Mastercard) if they refuse. It will ..."
- bigimp    See all 105 comments


SimCity update to fix pathing issues

SimCity update to fix pathing issues

SimCity has been the subject of plenty of criticism and scrutiny since its launch, due mostly to the little problem that many players couldn't access the game. As the servers start to catch up to player load, or vice-versa, Maxis is turning its attention towards what to patch next.

Read more: Pathing issues being fixed, some features being re-enabled »

"Yeah, exactly lithe same happened to me. The magic was kinda gone. I'm waiting for the patches ..."
- Nitrium    See all 115 comments


SimCity mod shows offline play, editing roads outside cities

SimCity mod shows offline play, editing roads outside cities

To say that the SimCity launch has not gone smoothly would be an understatement. Two chief complaints have been the lack of an offline mode amid server issues, and the generally small city sizes. One intrepid modder has killed both of those pesky birds with one stone, and argues that it shows EA could easily pull it off too.

Read more: 'Simulation can carry on with no connection indefinitely' »

"id donate money if it meant that guy figuring out how to build a city using the entire region ..."
- Unleashed    See all 24 comments


Maxis: SimCity launch trouble 'almost behind us'

Maxis: SimCity launch trouble 'almost behind us'

SimCity has almost scrambled back to its feet following the disastrous launch that left players languishing in queues, thanks to a string of updates and new servers. Maxis claimed over the weekend that the "core problem" of being being unable to play is "almost behind us", and that it has "reduced game crashes by 92% from day one." It also dropped teasing, but slightly contradictory, hints that it may consider adding offline support.

Read more: Had hoped to issue an "All-Clear" on Sunday »

""The game was designed for MP, we sim the entire region on the server so [offline] is just not ..."
- rottdcorpse    See all 67 comments




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