Maxis News


SimCity's 'first significant update' coming Monday

By Steve Watts, Apr 19, 2013 10:30am PDT

EA is preparing a major update for SimCity, which will come with a few small feature additions and a huge list of fixes and updates to make the game run smoother.


"The vision set forth by the original games. SC5 is a monstrosity of bad game design."

- pizzaput see all 24 comments

SimCity gets World's Largest Ball of Twine in toothpaste promotion

By Alice O'Connor, Apr 16, 2013 6:45am PDT

Gosh, wouldn't it be great to have the World's Largest Ball of Twine or a giant dinosaur statue in your SimCity to attract tourists? Yes, wouldn't it just. Unfortunately, these and another three roadside novelties are exclusive to a marketing promotion with Crest and Oral B,...


"In a F2P game I'd see this and understand why a developer / publisher went down that route, not ..."

- Lukiopimp see all 42 comments

SimCity Social, The Sims Social and Pet Society shutting down

By Alice O'Connor, Apr 15, 2013 7:30am PDT

"Say, that FarmVille certainly is popular," executives the industry over observed, "Let's make one of those too." And so innumerable copies of Zynga's social games (which, while perhaps not original, refined and better-marketed what came before) flooded Facebook and pocket t...


SimCity coming to Mac June 11 with cross-platform support

By Steve Watts, Apr 10, 2013 10:00am PDT

SimCity is coming to Mac on June 11, and PC purchasers will get it for free and be able to switch back and forth with their cities intact.


"everything about simcity just fucking pisses me off. i havent even bothered loading it up in ..."

- rtrson see all 3 comments

SimCity 'Cheetah' speed returns

By Alice O'Connor, Apr 10, 2013 6:30am PDT

As SimCity's servers crumbled to rubble and dust at launch, EA turned the fastest speed 'Cheetah' off as it scrambled to ease their load and let people actually play. While the game has mostly been stable for a few weeks now, EA held off on re-enabling Cheetah speed until it...


"The main simulation is all client side, but the servers relay info and data from each city to ..."

- pyide see all 49 comments

SimCity players get eco-friendly 'ad'-on free

By John Keefer, Apr 02, 2013 3:20pm PDT

SimCity players have had to endure a lot in the game's short lifespan, but things have stabilized a bit sans a few game modes. Now, Maxis was to make you and your sims happier with a free add-on, brought to you my the Nissan Leaf.


"I got a free copy of SC5 that I haven't played once. If it ever becomes offline playable and ..."

- pizzaput see all 45 comments

SimCity lost progress fix and Cheetah speed in testing

By Alice O'Connor, Mar 29, 2013 3:15pm PDT

Maxis is currently testing fixes for big SimCity issues like progress loss and bringing back Cheetah speed, the developer says. It still has smaller patches in the works too, with patch 2.0 set to bring improvements to fire engines, street cars, casinos and more.


"I guess. I was away the initial weekend so wasn't expecting to play it much then and I've only ..."

- BornAcorn see all 51 comments

SimCity dev pokes fun at game's troubles

By John Keefer, Mar 27, 2013 11:30pm PDT

Maxis and Electronic Arts have rightly endured their share of slings and arrows for its botched launch of SimCity, but one developer giving a talk about the game at GDC is trying to make the best of a bad situation.


"Click on the bulldozer icon, it will tell you how many abandoned buildings and rubble sites ..."

- Derringer see all 18 comments

EA boasts: SimCity sells over 1.1 million units

By Andrew Yoon, Mar 18, 2013 12:00pm PDT

Given the incredibly volatile launch SimCity has experienced, you'd think that Electronic Arts would wait before issuing a press release about the game's sales figures. But, no. Here we go.


"In fact, 1 million is barely the break even point for a lot of AAA titles."

- pizzaput see all 61 comments

SimCity free game choices include Dead Space 3, SimCity 4

By Alice O'Connor, Mar 18, 2013 9:55am PDT

When SimCity's exploded at launch, leaving many unable to play thanks to its always-online requirement, EA promised one free game to every mayor as a peace offering. Today the publisher revealed the list of games, including Dead Space 3, Battlefield 3 and, ah, SimCity 4. Per...


"Yes, vanilla BF3 MP is amazing. It gets better with premium, but premium isn't required to have fun."

- TimeDoctor see all 22 comments

SimCity population '100 percent above' EA's estimations

By Andrew Yoon, Mar 15, 2013 4:45pm PDT

Being the first SimCity game in over a decade, you'd think that EA would have known that demand for their city-planning game would be through the roof. But as SimCity's bungled launch proved, that was not the case. In fact, a new interview with Maxis' Lucy Bradshaw reveals e...


"Total dick comment here but its true. I'm having a blast with Tropico 4. During the Simcity ..."

- axiomatic see all 38 comments

Maxis: 'we could have built an offline mode' in SimCity

By Andrew Yoon, Mar 15, 2013 1:55pm PDT

"Could we have built a subset offline mode" in SimCity, Maxis asked. "Yes. But we rejected that idea because it didn't fit with our vision."


"You can do a chargeback on your credit card (call VISA or Mastercard) if they refuse. It will ..."

- bigimp see all 105 comments

SimCity update to fix pathing issues

By Steve Watts, Mar 15, 2013 8:00am PDT

SimCity is starting to show signs of recovery, and Maxis has outlined its current moves to turn on non-essential features and plans for an upcoming patch.


"Yeah, exactly lithe same happened to me. The magic was kinda gone. I'm waiting for the patches ..."

- Nitrium see all 115 comments

SimCity mod shows offline play, editing roads outside cities

By Steve Watts, Mar 14, 2013 8:15am PDT

A modder has posted a video showing SimCity highways being built outside city boundaries, and a sort of "offline mode" in which the disconnect timer has been disabled.


"id donate money if it meant that guy figuring out how to build a city using the entire region ..."

- Unleashed see all 24 comments

Maxis: SimCity launch trouble 'almost behind us'

By Alice O'Connor, Mar 11, 2013 8:15am PDT

SimCity has almost scrambled back to its feet following the disastrous launch that left players languishing in queues, thanks to a string of updates and new servers. Maxis claimed over the weekend that the "core problem" of being being unable to play is "almost behind us", a...


""The game was designed for MP, we sim the entire region on the server so [offline] is just not ..."

- rottdcorpse see all 67 comments