Morning Discussion
I hope the USA is enjoying National Cookie Cutter Week as much as I am. That lovely little piece of cephalopod art up top is by Meg Lyman, by the way.
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I miss the Thief games. Is there going to be a Thief4? I remember some gossip about that.
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Thi4f:
http://www.thief4.com/
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Ach! Gah! Just had a quick look at the jobs page on Eidos Montreal. It seems to indicate it'll be using UE3. Does UE3 really have the chops for a new Thief game d'you think, lighting wise? I know the last one used a modified Unreal Engine 2 and looked fantastic, and that much can achieved with the UE3, but I was just hoping for something new and fantastic.
As long as it doesn't have that typical, overly-specular, "Saran wrap'd" look - as people call it - seemingly indicative of little care and attention to lighting above and beyond what can be done "out of the box" with the engine, it'll be a start. -
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There's a total conversion mod for Doom 3 that ported Thief over to using the Doom 3 engine.
http://www.thedarkmod.com/-
Dark Mod is great, but it's not correct to say they "Ported Thief" - it's thief-like, but all-new content, and mission makers can't directly reference thief's factions or characters.
Regardless, I imagine we'll see most of the Thief fan mission makers move over at some point - running through the training level is enough to prove it's potential.
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