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1,383 chatty comments by "etherealrhythm"
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etherealrhythm:
Posted Sep 29, 2011 11:22am PDT
Hypest trailer I've seen in a long time. The combat looks immensely fun and varied which will be the main selling point for me. I knew Starbreeze...
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etherealrhythm:
Posted May 01, 2011 1:37am PDT
But Crysis also used megatexture technology for creating environments. Given enough time, there's no reason a single artist couldn't have done the...
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etherealrhythm:
Posted Apr 29, 2011 8:25am PDT
You should try the shooter Wet if you're a fan of off the wall mechanics. Sorry, that was terrible.
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etherealrhythm:
Posted Jan 05, 2011 3:58am PST
Shocker! Sounds like the most totally asstastic DRM yet.
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etherealrhythm:
Posted Jan 03, 2011 2:41pm PST
Can't wait for SpyParty.
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etherealrhythm:
Posted Dec 22, 2010 5:29am PST
Eugh, this game looked good before today.
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etherealrhythm:
Posted Dec 22, 2010 5:26am PST
Alice O'Connor - subtle as a sledgehammer.
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etherealrhythm:
Posted Dec 22, 2010 5:14am PST
I share the same birthday as Kenny Loggins. That is all.
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etherealrhythm:
Posted Dec 22, 2010 5:07am PST
Miss the joke much?
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etherealrhythm:
Posted Dec 18, 2010 8:29am PST
Get this science out of my front page!
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etherealrhythm:
Posted Dec 18, 2010 8:24am PST
I shouldn't imagine so, actually. They've said the amount of work needed to get the animations into the game is vastly reduced from the previous...
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etherealrhythm:
Posted Dec 18, 2010 8:18am PST
... which will remove the disparity that arises from having to capture the facial performance in a separate environment after the fact (my first...
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etherealrhythm:
Posted Dec 18, 2010 8:13am PST
They've said the future of the technology will hopefully be capturing both performances simultaneously.
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etherealrhythm:
Posted Dec 18, 2010 8:01am PST
Consolized.
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etherealrhythm:
Posted Dec 18, 2010 7:58am PST
Logic has no place in this discussion, fool!
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