LATEST CHATTY HEADER
Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
Scroll down to join the conversation.
New to Shacknews? Signup for a Free Account
Already have an account? Login Now
Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
Scroll down to join the conversation.
I'm enjoying it... but there's just... something. I'm not a civ pro or anything... but is anyone else coming to some of these same conclusions?:
1) Cities states are pretty worthles, unless you exploit them via Siam.
- They don't really go on offense... ever. I've seen them declare war countless times, just to sit there and do nothing.
- They get steamrolled so easily. Forget diplomatic victory... 80% of them are dead by late game.
2) The AI can't use the oceans worth a damn.
- Out of the 4-complete games I've done, I've not once seen the AI use its navy in any effective capacity... or even try to. I've seen whole conitents go to war, but not send any ships to attack.
3) Military victory is 10 times easier than any other victory. In fact, if you are going to try for any other victory, you may as well just stop, and change to a military one. Because:
- You need vast resources (ie cities) to complete any of the victories.
- To get vast resources, you need a big army to conquer dudes.
- If you've wiped out an AI's army, they won't be recovering any time soon, so you may as well just conquer the whole empire... and so on, until you wipe everyone out.
Am I doing it wrong?
Thread Truncated. Click to see all 318 replies.
This is from my experiences at king in 4 games all ending in domination.
City States are also in need of being fleshed out in a lot of ways, both because of your points and the fact that they are nothing more than a gold sink for bonuses. There is no diplomatic maneuvering around them as was promised.
And yeah AI invasions must be difficult, cause Empire Total War couldn't get that right either.
Also Social Policies are stupid too, they offer nothing but bonuses with zero downsides except for having to pay maintenance on the culture buildings you built to get the policies. This shit needs a re-balance ASAP.
Overall Civ 5 is a back step in pretty much every way from Civ4 except for One Unit per Tile and Hex's.
p.s. wtf no map trading? removing that was fucking idiotic.
The post has been reported. Thank you!
You must be logged in to post.
You must be logged in to post.