Opinion: Will Minecraft fall apart under Microsoft?

Microsoft may be in talks with Mojang for a $2 billion buyout, but will this possible buyout help or hurt the iconic development studio?

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The Wall Street Journal published a report late yesterday that claims Microsoft is currently in talks with Mojang, the creators of Minecraft, to purchase the company for over $2 billion. This isn’t the first time Microsoft has been in talks with acquiring a big-name games development studio, although given its track history, it may not be in the best interest of Minecraft fans.

One of Microsoft’s most notable acquisitions was of Rare in 2002. It went south fast. Prior to its acquisition, Rare created a number of memorable titles including the Banjo-Kazooie series, Donkey Kong Country, Killer Instinct, and Perfect Dark, to name a few. After Rare was acquired by Microsoft, the development studio hasn’t made even close as an impact as it did prior to it as games like Kameo: Elements of Power, Perfect Dark Zero and Viva Piñata didn’t live up to the studios’ amazing reputation. And let’s not even get into the Kinect Sports series.

On the other hand, Microsoft’s acquisition of Lionhead Studios has gone favorably for the studio. Prior to their acquisition, the studio was known primarily for its Black & White, Fable, and The Movies series of games. After Lionhead was acquired, Microsoft had them working exclusively on Fable-related games, many of which have received favorable reviews throughout the years.

With those two studio acquisition examples, it’s difficult to say how Microsoft will treat Mojang after it’s acquired. On one hand, it could give the studio the support it needs to make Minecraft an even better product, which judging by its current success would likely be enough to take over the entire gaming landscape. On the other hand, Microsoft could acquire the studio and its properties and either have Mojang work on Minecraft exclusively for Microsoft platforms or have another developer work on the title, leaving Mojang to work on other projects.

The danger is if Microsoft is just looking to acquire the Minecraft and Mojang name. That would make it akin to the Rare acquisition, as Mojang has been steadily gaining popularity over the past few years as they developed Minecraft for platforms outside of PC. The company probably saw just how well received the company's announcement of Minecraft coming to Xbox One back in E3 2013, and the higher-ups know they'll own a product everyone will want to have. Whether or not it'll sell consoles for Microsoft is left to be seen. Paying hundreds of dollars for a Minecraft-playing console probably doesn't seem like a viable option considering how much more popular the game is on PC.

Either way, Microsoft acquiring Mojang would make pretty big waves in the gaming world. Let's just hope they're looking to acquire the studio for the benefit of its fans as much as to benefit of the company.

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From The Chatty
  • reply
    September 10, 2014 10:45 AM

    Daniel Perez posted a new article, Opinion: Will Minecraft fall apart under Microsoft.

    Microsoft may be in talks with Mojang for a $2 billion buyout, but will this possible buyout help or hurt the iconic development studio?

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      September 10, 2014 10:47 AM

      i can't see notch sticking around working for someone else. he's going to want to do his own thing.

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        September 10, 2014 10:53 AM

        [deleted]

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          September 10, 2014 11:00 AM

          because now he has all the money he wants plus 2 billion more

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          September 10, 2014 11:02 AM

          $2.fucking. billion. dollars. He gets money enough to do whatever cool-idea stuff he wants to do, and he doesn't have the albatross of existing IP hanging from around his neck anymore.

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            September 10, 2014 11:24 AM

            I doubt it's the money that will make him do it. It's your latter point.

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          September 10, 2014 12:13 PM

          [deleted]

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        September 10, 2014 12:00 PM

        What exactly is he working on right now? I haven't heard anything lately.

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          September 10, 2014 12:07 PM

          what happened to scrolls? or that silly named space game

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            September 10, 2014 12:10 PM

            Scrolls came out but I think a lot of it's thunder got taken by hearthstone. I seem to remember hearing it leans towards a more complicated style which is the opposite of HS.

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            September 10, 2014 12:29 PM

            Not sure about scrolls but I think Hearthstone kind of overshadowed it. I read something somewhere that said he abandoned the space game.

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      September 10, 2014 10:49 AM

      [deleted]

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        September 10, 2014 11:01 AM

        So the Bungie gameplan, then?

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          September 10, 2014 5:16 PM

          Spend a few bi's
          then abandon it all a few years after

          Another walk in the park for Microsoft

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        September 10, 2014 11:31 AM

        [deleted]

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        September 10, 2014 11:45 AM

        I agree that this is a pretty likely scenario. However, if MS is smart, they'll leave Mojang it as a separate subsidiary, and focus on brand extension and adding features to the base product, increasing revenues from (an estimated) 300+ million/year to something like 1-2 billion/year (which would be a pretty good hedge against their failing xbox business)

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          September 10, 2014 11:53 AM

          I bet Notch would leave anyway, because he seems like kind of a tool.

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            September 10, 2014 11:58 AM

            I can't see spending $2b and have Notch leave. I think back when I bought three copies of the game, he was still the sole developer of the thing and the guy pouring his ideas into the game.

            With Notch gone, what's the rest of Mojang worth? Certainly they're pulling down money still selling Minecraft and doing product licensing, but they really haven't proven themselves a hotbed of ideas unless they have something big planned, or someone thinks they can do something with Minecraft that will generate billions of revenue. :/

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              September 10, 2014 12:07 PM

              The IP is valuable, but I agree that Notch is a pretty key player, even if he seems out of other great ideas.

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                September 10, 2014 12:14 PM

                Notch hasn't been involved in Minecraft for years and even before that was obviously tired of it. I would be incredibly surprised if he were to stay around after a purchase. I think it's much more likely he goes off and starts a new dev studio and maybe does indie publishing.

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              September 10, 2014 12:46 PM

              [deleted]

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                September 10, 2014 1:06 PM

                Sure he got lucky, but you have to admit he had a hell of an idea. I would be willing to be that there were more where that came from.

                Look at just the output of dozens of Mojang employees -- with all the money they've made to fund anything they'd want to build, it's not like there are dozens of games as popular as Minecraft -- there isn't one remotely close.

                Hell, the console versions of Minecraft aren't even developed in-house, are they? Don't they farm that out?

                If you buy Mojang and lose Notch, you might as well close Mojang's doors as far as I'm concerned.

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                  September 10, 2014 1:13 PM

                  [deleted]

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                    September 10, 2014 1:20 PM

                    "A big part of the Minecraft audience are young kids with too much anger and not enough sense" -- the core audience for Minecraft is around 10 years old and has no idea of the machinations that go on behind the scenes at these game companies. They wouldn't give two shits if Hitler owned the company as long as the game was fun.

                    The only damage to the brand will be among neckbeard man children (like myself) who play the game, and as long as a big company doesn't fuck it up, who cares? Mojang lost that "small company" label a long time ago back when the game went out of beta and started charging full price for the game.

                    In terms of a sequel, the whole thing is RIPE for it, if they would start from scratch and find a way to make it fresh. Maybe smaller blocks, maybe throw triangles in, maybe add physics so that stone blocks behave differently from dirt blocks, I don't know, but there are tons of directions you could take it, and hope that someone with some real vision has an idea and gets to run with it. The real shame would be if Minecraft 2 came out, and the game wound up being something like The Sims, where they crank out sequels and DLC that just sort of tread water instead of doing anything new with the franchise.

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                    September 10, 2014 1:21 PM

                    Yeah I don't think Notch has touched minecraft in a long time, its all Jeb as far as I know.

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                  September 10, 2014 1:19 PM

                  They farm out all the non-PC versions of MC afaik including iOS and android.

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              September 10, 2014 12:52 PM

              His idea was the initial spark. Lots of clones out now that made some improvements or different styles/settings.

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                September 10, 2014 1:18 PM

                Didn't he borrow a large number of the core ideas from another game?

            • Zek legacy 10 years legacy 20 years
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              September 10, 2014 2:51 PM

              I don't think Notch is even involved in Minecraft anymore. All they really need is for him to just keep his mouth shut and not cause any PR nightmares, which I could easily imagine being written into the contract.

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                September 10, 2014 3:04 PM

                Yep Notch doesn't have anything to do with Minecraft anymore and hasn't for years. That's Jebs job.

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        September 10, 2014 12:11 PM

        Minecraft isn't really a product, per se. It's a platform now. Minecraft 2 would be a stupid move. They should extend the brand and keep the original game intact.

        What's interesting about Minecraft is that it is being used in markets other than entertainment, so it has long legs if they could curate it correctly.

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          September 10, 2014 12:16 PM

          [deleted]

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            September 10, 2014 12:22 PM

            [deleted]

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            September 10, 2014 12:23 PM

            Turn it into a bonafide educational product, do licensing fees.

            Provide persistent server hosting.

            Expand to developing markets.

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              September 10, 2014 12:56 PM

              [deleted]

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                September 10, 2014 1:06 PM

                They could develop lesson plans and computing science primers for kids with this stuff, have Minecraft certified courses.

                From an educational perspective, Minecraft is...staggeringly powerful.

                They don't have to sell *the product itself,* but services and applications built around leveraging Minecraft for other purposes. Hence, platform!

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            September 10, 2014 12:52 PM

            merchandising

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            September 10, 2014 12:59 PM

            not keep Bukkit on life support and push Realms

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              September 10, 2014 1:06 PM

              [deleted]

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                September 10, 2014 1:10 PM

                You aren't looking at it like you should be. Realms is the button that comes up when little jimmy plays MC and when he wants to play with his friends he has daddy come hit that button and put in his CC info. Those kinds of consumers don't know what half the shit you just said means and don't care.

                As for Devs getting into hosting I don't think they really are. They just put hooks into MC for realms and have some hosting company contracted out to handle the rest. As a result they get a percentage of the hosting sales instead of 0% from other hosting companies. Seems like a no-brainer to me.

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            September 10, 2014 1:20 PM

            You get some of these 50m+ kids into the xbox and microsoft ecosystem and many could be there for decades

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        September 10, 2014 2:38 PM

        [deleted]

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      September 10, 2014 11:54 AM

      [deleted]

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      September 10, 2014 12:05 PM

      Sign in using GFWL!

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      September 10, 2014 12:20 PM

      A lot of people are saying Microsoft would push them to make Minecraft 2, but does Minecraft really make sense for a sequel? What would Minecraft 2 have over the original? I don't feel like just throwing on better graphics would make sense, because Minecraft's blocky textures and models is part of its charm.

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        September 10, 2014 12:35 PM

        If you rewrote the engine in something more sensible than java with a solid mod development API I think it would be completely worth it. The graphics aren't a problem but there is definitely room for improvement.

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          September 10, 2014 1:00 PM

          [deleted]

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            September 10, 2014 1:05 PM

            Good question.

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              September 10, 2014 3:42 PM

              Agreed, I would love to see a post-mortem on porting it to the consoles from a technical perspective.

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        September 10, 2014 12:45 PM

        [deleted]

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        September 10, 2014 12:57 PM

        If they manage to make it have a PvP MMO and you can join factions to battle like Planetside 2 or Clash of Clans that might be something.

        Basically this might be their answer to No Man's Sky minus the space.

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        September 10, 2014 1:06 PM

        PvE and PvP MMO. Networked community with a massive world. It would make a killing.

        Single player quests and fleshed out achievements. Raids and the like.

        Sounds fun

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        September 10, 2014 3:34 PM

        [deleted]

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        September 10, 2014 5:22 PM

        the minecraft mmo....

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      September 10, 2014 12:29 PM

      wonder how hard it would be to make an open source clone of Minecraft. the texture packs are free so you dont have to worry about graphics. And the game doesn't seem like it would have any insane programming challenges.

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        September 10, 2014 12:39 PM

        you don't think that a fully dynamic destructible/buildable 3D multiplayer game has any programming challenges?

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          September 10, 2014 12:52 PM

          I remember the early builds of minecraft being very buggy and finicky. to get to that state is probably not too bad. the years of polish will be tough to mimic but I'm sure it can be done!

          I think theres no motivation to make one right now because everyone loves Notch, once Microsoft owns it I can see the community making something.

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            September 10, 2014 1:28 PM

            There's gonna be so many that jump in to make one it's going to be crowded with competing versions, each with their own philosophies. Some will rush out to be the first to get something out and others have their skin on it.

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              September 10, 2014 1:37 PM

              Yeah the modding community actually has a lot of infighting. I can't imagine any situation where a single community driven project was developed. It would be like you said, a lot of competing versions.

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          September 10, 2014 3:36 PM

          [deleted]

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        September 10, 2014 1:08 PM

        voxeljs.com

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        September 10, 2014 1:12 PM

        [deleted]

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      September 10, 2014 1:14 PM

      Microsoft should do something valuable with Rare, like force them to make a new RC Pro Am.

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      September 10, 2014 1:36 PM

      Of course. It would be Xbox only and that is going to hurt minecraft a lot.

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        September 10, 2014 1:43 PM

        C'mon now. We all know Microsoft has made a significant commitment to PC gaming again and again

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          September 10, 2014 1:49 PM

          But they are serious this time, really!

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      September 10, 2014 4:24 PM

      It's just not a good idea for Microsoft

      Sure Minecraft makes a lot of money but I don't think the game is at a climb any more. The coming years will be making significantly less money than the recent years that have passed. The inevitability that Minecraft will be exclusive platform will take away much of its portability and squash much of its fanbase. This would only hasten its decline.

      MC makes money but I don't think MS would see a return on that 2 billion. Not even 1 billion.

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