Valve's Steam controller tweaked once again

The latest design now includes an analog stick.

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When Valve first introduced its Steam controller some time ago, it introduced a funky new control style that not many gamers were used to. It utilized touch pads in the place of traditional controllers, but still appeared as if it was built for comfort. Still, some folks couldn't help but feel the need for an analog stick. Well, good news, gang, you're getting one.

Although the general touch pads are still in place for the redesign of the Steam controller, an analog stick has now been added, located to the lower left of the control pad. The design, discovered by SteamDB, shows the stick fits right in with the controller's set-up.

A lot of changes have gone into the controller since the announcement, including the removal of a touch-screen and buttons added in its place, as well as a sleeker build that makes the controller easier to hold.

It still doesn't have a release date as of yet, as Valve probably has even more tweaks in mind before a final build is ready. But, still, you've got your analog stick, people. Enjoy!

Robert Workman was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    July 29, 2014 4:30 PM

    Robert Workman posted a new article, Valve's Steam controller tweaked once again.

    The latest design now includes an analog stick.

    • reply
      July 29, 2014 4:51 PM

      Lookin' good - I can't wait to buy one of these. The retail one is going to be wireless, is it not?

      • reply
        July 29, 2014 8:17 PM

        quality post here, very important information

        • reply
          July 29, 2014 8:55 PM

          Shacknews is no longer a relevant video game news site because of stuff like this. In this business, if you're not posting news the day it breaks or shortly thereafter, you're losing traffic to competition.

          A site like Rock Paper Shotgun can away with posting news slowly because their editorials and features are so strong. Shacknews can't afford to do the same in its current state.

          The frontpage is more often than not days behind the chatty, and a thread here gets posted after another site reports on the subject.

          If I'm imagining this issue, please tell me.

      • reply
        July 29, 2014 8:18 PM

        Wow, thanks man! I'm glad that matters!

      • reply
        July 29, 2014 8:40 PM

        Is it a repost?

      • reply
        July 29, 2014 8:47 PM

        The nerve!

      • reply
        July 29, 2014 8:49 PM

        ShackOldNews

      • reply
        July 29, 2014 9:26 PM

        Until PC Gamer starts reporting on whether backpacks are in or not, I'm quite happy with six day old news.

      • reply
        July 29, 2014 11:23 PM

        So what, I said it looked like it'd suck to use last year. Where's my shout out?

    • reply
      July 29, 2014 8:17 PM

      cool, I'm excited to try these out

    • reply
      July 29, 2014 8:46 PM

      They should add ring finger buttons on the back of the controller? It would give 2 more buttons without having to take your thumbs off the touchpads.

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        July 29, 2014 9:28 PM

        i think there are already left and right grip buttons on the back

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          July 29, 2014 10:48 PM

          [deleted]

        • reply
          July 30, 2014 12:57 PM

          Yes, but if they add 2 more buttons, one for each ring finger, it could be a serious contender for fps vs. a person with keyboard and mouse.

    • reply
      July 29, 2014 8:52 PM

      [deleted]

      • reply
        July 30, 2014 12:58 PM

        I'd rather have the dpad than an analog stick.

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      July 29, 2014 11:24 PM

      Why did people want an analog stick?

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        July 30, 2014 2:12 AM

        Different kind of accuracy? Difficulty adjusting to the new pads? I know they can work essentially like thumbsticks, but there might be an issue with things like fighting games and such where you need to reverse direction quickly and often? (compared to driving/flight and shooters)

      • reply
        July 30, 2014 5:56 AM

        because digital doesn't do degrees. If you go left with digital its all left, you can't go a bit left. Some games use the analog input to sense how much of one direction to determine speed so if you press the stick all the way, its full speed, but if you just move it slightly, you guy moves slowly in that direction

    • reply
      July 29, 2014 11:32 PM

      I like both designs. The touch screen seemed pretty sweet. There has to be a use for that. Dah well.

    • reply
      July 30, 2014 6:03 AM

      [deleted]

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