Tom Francis' Gunpoint is getting somewhat of a new lease on life, thanks to a new patch that offers some significant changes. First and foremost, the stealth puzzle game is getting a whole new engine, courtesy of the folks at Abstraction Games.
With a smooth new engine in place, Gunpoint is also getting Steam Workshop support to make sharing the game's custom levels a lot easier. On that note, some of the editor's bugs have been fixed, including a persistent crash that would pop up whenever multiple elevators are placed in a level.
The new Gunpoint engine is expected to noticeably improve performance and fix a number of issues. Francis adds that the new Gunpoint engine will allow him to develop the game's long-awaited Mac and Linux versions faster, though there's still no timetable for when they will be completed. Abstraction Games, the makers of the new engine, have been credited with a number of ports, having most recently worked on the Vita port for Duke Nukem 3D: Megaton Edition.