Activision shows off 'next-generation character rendering'

The great thing about next-generation consoles is that it raises the bar across the entire industry. Activision R&D showcased "next-generation character rendering" at a panel at GDC 2013 and the results are really quite extraordinary.

"It's more about creating a medium for better expressing emotions, and reaching the feelings of the players," Jorge Jimenez, technical director at Activision Blizzard said on his blog (via CVG).

According to Activision, these renders are from a GeForce GTX 680 in a DirectX 11 environment, which is one year tech. However, Jiminez says that the real-time demo used at GDC was on a "two year old laptop." See the results for yourself: