When I first launched Origin to play Battlefield 3 on PC, the game's mandatory Battlelog gave me some problems. It was unable to update as it was required to do, but eventually the problems smoothed out. Battlelog is a nice addition, but its forced use on PC may be bothersome for some players. I do enjoy its immediate updates to my stat tracking, but it's not as detailed as other games--it lacks mission heat maps, for example. Battlefield 3 should be more than a graphics card benchmark, but for those uninterested in multiplayer, that's what the game is best served as on both PC and Xbox 360. It's no secret that Battlefield 3 attempts to compete with other shooters, feature for feature. While DICE's experience in producing compelling squad-based multiplayer is unmatched, many of DICE's other efforts fall flat. Should you be willing to pay full price for that inconsistency?
Unlike the control felt in Bad Company 2, damage in Battlefield 3 is largely scripted.
[This Battlefield 3 review is based on the PC version of the game purchased by the reviewer and the Xbox 360 version of the game, rented by the reviewer. EA's Online Pass was purchased by the reviewer for the Xbox 360. Specs for the PC used in this review can be found here.]