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Starbreeze Studios News

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Payday 2 sells 1.5 million, director says versus possible for sequel

By Steve Watts, Sep 13, 2013 2:30pm PDT

Payday 2 has sold 1.58 million copies, and its director says the team has talked and will continue to consider a cops-versus-robbers mode, possibly for the sequel.

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"HEY GUYS WHERE CAN I DOWNLOAD SIM PATICO IT SOUNDS LIKE A FUN GAME!"

- Ride-My-Rocket see all 31 comments

Payday 2 planning a year of DLC, including female robbers

By Steve Watts, Aug 13, 2013 3:00pm PDT

Payday 2 game director David Goldfarb said the studio has a year of DLC planned, including plans to make a playable female character.

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"ohai Framing Frame screenshot 8) yay for new models, hopefully we might even get more ..."

- Vogerl see all 18 comments

Payday 2 devs attempt the perfect heist in new video

By Steve Watts, Aug 08, 2013 1:00pm PDT

Payday 2 Steam pre-orders will net you the "Armored Transport Heist" DLC for free, developer Overkill has announced.

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Brothers: A Tale of Two Sons moves to PC on August 28, PS3 in September

By Andrew Yoon, Aug 07, 2013 4:30pm PDT

Starbreeze's Brothers: A Tale of Two Sons kicks off Xbox Live's Summer of Arcade today. And it is apparently fantastic. But what if you want it on PC or PS3?

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Brothers: A Tale of Two Sons preview: setting a mood

By Ozzie Mejia, Apr 16, 2013 9:00am PDT

We got a chance to go hands-on with Starbreeze Studios' latest game, Brothers: A Tale of Two Sons.

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"I really love the amount of verticality you can see in the art style."

- one random winner see all 9 comments

Brothers: A Tale of Two Sons preview: a self-cooperative fairy tale

By Jeff Mattas, Nov 05, 2012 12:00pm PST

We get a first look at Brothers: A Tale of Two Sons, an upcoming downloadable fairy tale gaming experience from award-winning Swedish filmmaker Josef Fares being developed at Starbreeze Studios.

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Starbreeze's P13 revealed as Brothers - A Tale of Two Sons

By Alice O'Connor, Sep 27, 2012 8:30am PDT

Chronicles of Riddick and Syndicate developer Starbreeze today finally lifted the wraps from its mysterious project 'P13' codenamed, revealing Brothers - A Tale of Two Sons. A far cry from its usual ultra-violent FPSs, the collaboration with Swedish film director Josef Fares...

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EA's old IP revivals undaunted by Syndicate disappointment

By Alice O'Connor, Jun 14, 2012 6:00am PDT

Having sat on large chunks of its back catalogue for several years, EA has recently started digging up old properties and bringing them back. It didn't work out so well for Starbreeze's Syndicate FPS, but that hasn't put EA off its necromancy.

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"So we have to deal with worse off DLC efforts from those greedy pigs? No thanks. I'd rather deal ..."

- TheDr7 see all 76 comments

Payday: The Heist sequel and three new Starbreeze titles in the works

By Jeff Mattas, Apr 19, 2012 11:45am PDT

Starbreeze Studios has announced that it's working on three new titles, and that the recently acquired Overkill Software has begun work on a sequel to Payday: The Heist.

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"I am at level 135. I am working to get to 145 and then I plan to uninstall it. "

- danws6 see all 4 comments

Starbreeze acquiring Payday dev Overkill

By Alice O'Connor, Apr 19, 2012 6:00am PDT

Syndicate and Chronicles of Riddick developer Starbreeze is picking up fellow Swedish studio Overkill Software, maker of recent co-op crime FPS Payday: The Heist. Gosh, imagine the co-op larks that could be had if they put their game-brains together.

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"Agreed. I enjoyed playing it during the Steam free-to-play weekend."

- Ride-My-Rocket see all 9 comments

Syndicate developer announces free-to-play project

By Steve Watts, Mar 26, 2012 5:30pm PDT

Starbreeze is working on a free-to-play title called "Cold Mercury," as it searches for a distribution deal for another new project, P13.

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"How long is the co-op? Does it have a lot of replayability? Been looking for a new game to play coop"

- nodebug see all 7 comments

Some Syndicate players report freezing, EA responds

By Steve Watts, Feb 24, 2012 1:15pm PST

Syndicate is receiving reports of intermittent freezes during online co-op play, and EA has told Shacknews that it may be due to a conflict between Party Chat and in-game chat.

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"Well WHO CARES ABOUT XBOX360. The game FOV is SO SO BAD like 50 or 40 no idea that it is ..."

- GocheV see all 8 comments

Syndicate won't use an online pass

By Steve Watts, Feb 01, 2012 12:00pm PST

Syndicate won't use an online pass. EA reasons that the co-op shouldn't have a barrier to entry, and hopes that the lengthy gameplay will prevent early trade-ins.

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"Er, that first line should read Pass not required for install. I was trying to do a little ..."

- Ebu see all 16 comments

Syndicate 4-player co-op demo coming late January

By Steve Watts, Jan 17, 2012 9:30am PST

Syndicate will launch its co-op demo on PlayStation Network and Xbox Live Marketplace later this month, and publisher EA has shared some details on the included mission.

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"I feel that everyone got shafted because they are making it an FPS. Also, FPS's on consoles ..."

- sartori69 see all 6 comments

Syndicate trailer introduces co-op squad

By Alice O'Connor, Jan 03, 2012 12:45pm PST

As Starbreeze's FPS reboot Syndicate limbers up for launch, a new trailer showcasing its co-op mode presents a handy opportunity for cyberpunk fans to settle an important question: which character will you play?

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"For some reason, this game has Dev Abuse written ALL over it.. :("

- Shyssiryxius see all 5 comments