by Ozzie Mejia, Apr 16, 2013 9:00am PDT
Brothers: A Tale of Two Sons, the story of two lost brothers searching for their missing father, is near completion and is rapidly approaching its release window. Swedish filmmaker and game director Josef Fares wanted to show just how far Brothers has come since our last preview, so Shacknews was given the opportunity to go hands on with an early chapter from Starbreeze Studios' latest.
Read more: Working together toward a goal »
by Jeff Mattas, Nov 05, 2012 12:00pm PST
Brothers: A Tale of Two Sons is Starbreeze Studio's next game, a downloadable title that's aiming to do some pretty clever things when it comes to in-game storytelling. The project was conceived by award-winning Swedish filmmaker Josef Fares, and tells the tale of a couple of young siblings who embark on a quest to find a cure for their ailing father. Fares, who is serving as both game and creative director on the project, stopped by to demonstrate an early build of the game last month, which turns out to be a visually-impressive, creative, and surprisingly ambitious adventure game.
Read more: Cooperating with yourself »
by Alice O'Connor, Sep 27, 2012 8:30am PDT
by Alice O'Connor, Jun 14, 2012 1:00pm PDT
Having sat on large chunks of its back catalogue for several years, EA has recently started digging up old properties and bringing them back. It didn't work out so well for Starbreeze's FPS reboot Syndicate, EA Labels boss man Frank Gibeau has said, but that hasn't put EA off its necromancy.
Read more: SSX revival was "very successful" »
by Jeff Mattas, Apr 19, 2012 11:45am PDT
Developer Starbreeze Studios is now working on three different games internally, but none of those projects are the sequel to its most recent offering, Syndicate. On top of those three titles, Overkill Software--which will be acquired by Starbreeze--is continuing to work on improvements to Payday: The Heist, in addition to developing a sequel to the robbery-based multiplayer.
Read more: No more Syndicate, for now »
by Alice O'Connor, Apr 19, 2012 6:00am PDT
by Steve Watts, Mar 26, 2012 5:30pm PDT
Starbreeze Studios, the developer behind the recently-released Syndicate, is trying its hands at a free-to-play title. The project is currently codenamed "Cold Mercury." While this will be the studio's first attempt at a F2P game, the studio wants to assure fans that it will continue making "AAA" games.
Read more: 'Starbreeze will not leave the AAA segment' »
by Steve Watts, Feb 24, 2012 1:15pm PST
by Steve Watts, Feb 01, 2012 12:00pm PST
Unlike many of EA's other games, Syndicate won't use an Online Pass system, the publisher has confirmed. Partners titles, like Syndicate and Crysis 2, aren't required to carry one. The move is being touted as a means of encouraging players to try out all of the game's features, including its co-op play.
"We want as little resistance or barriers to entry as possible," EA Partners executive producer Jeff Gamon said.
Read more: 'We got away with it' due to lack of competitive multiplayer »
by Steve Watts, Jan 17, 2012 9:30am PST
Syndicate is launching in February, but you'll have a chance to preview it alongside friends later this month with a co-op demo. It features one full mission, putting players in the shoes of Wulf Western. The goal is to infiltrate a competing syndicate, Cayman Global. Once there, you'll have to assassinate Colonel Enrico Gabron, steal some blueprints, and high-tail it back across the Atlantic with his people in tow.
Read more: Limited time demo on PSN and XBLM »
by Alice O'Connor, Jan 03, 2012 12:45pm PST
As Starbreeze's FPS reboot Syndicate limbers up for launch, a new trailer showcasing its co-op mode presents a handy opportunity for cyberpunk fans to settle in advance an important question: which character will you play?
Watch: Meet the squad »
by Steve Watts, Dec 22, 2011 10:00am PST
by Alice O'Connor, Dec 20, 2011 6:00am PST
by Andrew Yoon, Dec 15, 2011 12:00pm PST
Who knew violence could be so... sexy?
Starbreeze's upcoming Syndicate reboot is the beautiful blonde girl in the club. Even surrounded by dozens of other games at a preview event last week, it commanded my attention. Although a FPS, it managed to look unlike any other game on show. Controller in hand, I couldn't help but be impressed by how stylish it looked, how smoothly it played, and how polished everything was.
I can't wait to get a second date with Syndicate, but I'm afraid that behind the beauty, there's might be no brains.
Read more: Not a thinking man's shooter »
by Steve Watts, Dec 01, 2011 12:00pm PST
The Syndicate reboot is moving the series into FPS territory, meaning you'll be spending a lot of time looking at the game's weapons. EA's new trailer highlights some of the tools of the trade, and shows off the weaponry with brutal aplomb. The soothing lady-robot voice that narrates the video is almost enough to make you forget she uses phrases like "harbingers of doom."
Watch: Agents racking up a high bodycount »
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