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QuakeWorld Forever

By Steve Gibson, Feb 16, 2000 2:20am PST

The folks at Challenge-World have a pretty good overview of all of the Quake related source projects that are underway right now. While on that...

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"Yeah - that\'s sorta why I put that \"coming soon\" thing next to it. :) Bunsen out...."

- drbunsen see all 8 comments

Quake1 Source Mods

By Steve Gibson, Feb 08, 2000 11:11am PST

GameSpy has an interesting article which takes a look at a few of the more interesting Quake1 source modifications that are in development right now.

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New GLQuake

By Steve Gibson, Feb 08, 2000 12:34am PST

Here is an  unofficial GLQuake page offering an updated version of GLQuake with some new multitexture, and nifty fog effects along with a...

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"gawd... I was so exstatic about the new release I forgot to double check my spelling. my bad. ..."

- D3adPooL see all 6 comments

RGB3 Preview Release

By Steve Gibson, Feb 03, 2000 8:56am PST

The Ranger Gone Bad 3 Preview has (Quake1 movie) been released by United Ranger Films. This is not the ancient version that accidentally got out...

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"This is a good thing(tm). Been sitting around too long. Actually I am damn proud it was made ..."

- ColdSun see all 2 comments

QuakeLives QW

By Steve Gibson, Jan 28, 2000 6:22am PST

The guys at QuakeLives have released new builds of their QuakeWorld security code in attempts to regulate play online and keep cheaters from doing...

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"206.221.233.20:27500, 27501, 27502 Those are Clan MC\'s servers. They always have people on ..."

- Magitek see all 3 comments

Quake1 & Shaders

By Steve Gibson, Jan 17, 2000 12:46am PST

The QER News page has word of a new build of Quake which has the ability to read Quake3 shaders now. It's a pretty big deal if you know what...

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QuakeWorld Forever Release

By Maarten Goldstein, Jan 16, 2000 5:08am PST

The beta1 release of the QuakeWorld Forever project has been released, you can grab it from their page here. This project is aimed at archieving a...

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D3D Quake

By Steve Gibson, Jan 15, 2000 6:04am PST

If you're feeling saucy and want to see Quake running under D3D have a look at the D3DQuake page which has a patch you can download to check it...

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Future of Quake

By Steve Gibson, Jan 09, 2000 4:07am PST

GameSurge has a short article taking a look at the 'future of quake' and the staying power the series seems to have. I do believe Tim Willits was...

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"My god, what a horribly written article...it disgusts me how poor the writing quality on a lot ..."

- gryz see all 85 comments

Quake Public Secure

By Maarten Goldstein, Jan 05, 2000 6:55am PST

Quake Lives! , the Quakeworld revitalization project has released the first public secure beta. This is the first public release of the client...

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"\"Now all we need is something to download and display pr0n while we play Quake fullscreen... \" ..."

- nailbunny see all 24 comments

Carmack On Anti-Cheat Proxy

By Maarten Goldstein, Dec 30, 1999 2:56pm PST

The man John Carmack updated his .plan with word on an existing anti-cheat QuakeWorld proxy (the whole cheating because of Q1 source code release...

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"#8 Oh really? I haven\'t seen hacked version of Qizmo anywhere, and believe me, I have tried to ..."

- Zibbo see all 20 comments

More Carmack on Cheating

By Steve Gibson, Dec 26, 1999 6:33pm PST

A bit more on the whole cheating issue, the guys on /. carried a story today about the earlier .plan update from John Carmack on cheating with the...

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"Anyways, a reply to someone way back before the ASCII art mania (#46). The CPU requirements ..."

- Postal see all 98 comments

Carmack on Q1 Cheating

By Steve Gibson, Dec 26, 1999 12:15pm PST

Yawn, nice late sleep in on a Sunday morning after Christmas. Well John Carmack has a .plan update addressing all the concerns about people...

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"I have to show this off after I revised it countless times on two different threads. ..."

- Boogieman see all 129 comments

Carmack On Q1 Code Release

By Maarten Goldstein, Dec 22, 1999 3:33am PST

John Carmack made two posts to /. on of course the Quake1 source code which was just released. This post talks about the confusement on whether...

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"#63, yes perhaps i have exhagerated (no idea how to spell that) your statements...reading back ..."

- bullet see all 65 comments

Quake Source Released

By Steve Gibson, Dec 21, 1999 9:41pm PST

Damn, I go out to finally buy a Christmas tree and they go and release the Quake source code. Here are a few download locations: id Software ,...

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"So when is q2 source out? I want frame interpolation and colored lighting in q1 damnit!"

- DarkHelmet see all 68 comments