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Shack Reels: Darkest Dungeon 'The Cove' Developer Interview

By Shack Staff, Sep 04, 2015 1:30pm PDT

Andrew talks with Chris and Tyler, the creators of Darkest Dungeon, about the newest edition to the game, The Cove! 

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Shack Reels: Cities Skylines: After Dark Interview with Karoliina Korppoo

By Shack Staff, Sep 04, 2015 12:30pm PDT

Cities Skylines is getting dark! Karoliina Korppoo gives Andrew the scoop on the difficulties of bringing Cities Skylines to a night setting.

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Shack Reels: The Banner Saga 2 Features & Gameplay Interview with Steve Escalante

By Shack Staff, Sep 04, 2015 11:30am PDT

Andrew caught up with Steve Escalante from Versus Evil at PAX 2015! Here is a breakdown of everything you need to know for the highly anticipated sequel! 

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"Banner was a pretty good game. I remember it being extremely difficult though. I think I may ..."

- frenziedbadger see all 2 comments

Forza Motorsport 6 content director on why microtransactions are gone and ongoing challenges

By Ozzie Mejia, Sep 02, 2015 11:00am PDT

Shacknews recently had a chance to speak with Turn 10 Studios content director Bill Wendl about Forza Motorsport 6. The topics included the lessons learned from Forza 5's microstransaction controversy, the new mod system, and the continuing challenges of keeping up with new ...

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Shack Reels: Stone Cold Steve Austin Talks WWE 2K16

By Shack Staff, Sep 01, 2015 12:30pm PDT

WWE superstar Stone Cold Steve Austin talks Visual Concept's and Yuke's WWE 2K16 in this exclusive interview from SummerSlam 2015.

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"When Stone Cold says 1000 Acre, it sounds a lot like something else...."

- Entity see all 2 comments

Battlefield 4 producer discusses 'Night Operations' and how nightfall changes the game

By Ozzie Mejia, Aug 24, 2015 11:00am PDT

It's easy to assume that a Battlefield 4 map switching to night is simply an aesthetic change, but the upcoming Night Operations update promises to be far more than that and change the game in ways the average Battlefield player may not be considering. To learn more about it...

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Turtle Beach CEO discusses Hypersound audio tech and future products

By Shack Staff, Aug 18, 2015 1:00pm PDT

Turtle Beach is turning 40 in 2015, but the hardware manufacturer is not planning to slow down. Shacknews Showcase's Andrew Zucosky recently sat down with CEO Jurgen Stark to discuss upcoming headsets, as well as talk about the company's Hypersound tech and the products that...

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Shack Reels: Dark Souls 3 Preview: Battle Arts and Difficulty

By Shack Staff, Aug 14, 2015 12:30pm PDT

Andrew speaks to Nicholas O'Leary to get the low down on Dark Souls 3, its Battle Arts system, and brutal difficulty.

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Rising Thunder's Seth Killian discusses simplicity in design and the game's future

By Ozzie Mejia, Aug 06, 2015 2:00pm PDT

Rising Thunder has just stepped into the arena with its technical alpha, but fighting game legend Seth Killian foresees a bright future for the game. Today, Killian answers questions from both Shacknews and Chatty's ShackFighter representative, bcyde, about the game's design...

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"Yeah it'll be interesting if they're planning to go esports with it if they have local network ..."

- bcyde see all 4 comments

Shack Reels: Skylanders SuperChargers interview w/ Vicarious Visions President Guha Bala

By Shack Staff, Aug 05, 2015 12:30pm PDT

Shacknews catches up with Guha Bala, president of Vicarious Visions, to talk about Skylanders SuperChargers.

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Shack Reels: NHL 16: EA Sports Hockey League, Precision movement, and more with Dean Richards

By Shack Staff, Aug 03, 2015 12:35pm PDT

Eric catches up with Dean Richards of EA Sports to talk all things NHL 16. From the EA Sports Hockey League, to the new beard mechanics in the game, its all here!

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Shack Reels: Rainbow Six Siege: Terrohunt Gameplay & Interview with Andrew Witts

By Shack Staff, Jul 28, 2015 2:00pm PDT

Let's hunt some terrorists in Rainbow Six Siege! In this developer interview, we chat with Andrew Witts about the Terrohunt game mode and what we can expect from it.

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"I am so fucking hyped for this. Thanks for the video. Good stuff. :D"

- Rice-Rocketeer see all 5 comments

Hearthstone director on why Grim Patron nerf and new classes are not in the cards

By Ozzie Mejia, Jul 23, 2015 2:30pm PDT

There's a lot of 'new' coming in Hearthstone's upcoming Grand Tournament expansion. However, there won't be a lot of change, as far as classes and nerfs go. Game director Eric Dodds talks to Shacknews about why new classes are not coming to Hearthstone and also why Grim Patr...

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""That means there's sort of 81 possible matchups there" What? This guy is the Game director? ..."

- hakkum see all 2 comments

Actress Michelle Monaghan Gets Her Game On In Pixels

By John Gaudiosi, Jul 23, 2015 9:00am PDT

Actress Michelle Monaghan talks about her own gaming background in this exclusive interview from the Pixels world premiere in New York City.

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Star Wars Battlefront audio artist discusses weaponry, Star Cards, and more

By Shack Staff, Jul 21, 2015 3:30pm PDT

While Joe and Ozzie were off playing with the Survival missions for Star Wars Battlefront at E3 2015, that left Andrew to learn more about this game mode and the available weaponry from EA's audio artist, Jamie Bell.

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