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Crystal Dynamics lays off staff from its new IP

By Andrew Yoon, Aug 13, 2013 7:30am PDT

Crystal Dynamics, the studio best known for their work on Tomb Raider, has suffered layoffs. The cuts will not affect development of the next-gen Tomb Raider sequel. Instead, the team working on Crystal's new IP will be impacted.

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"Just finished it, still hate QTE but the rest is ok. I also don't like boss fights where normal ..."

- BigT see all 8 comments

'Next-generation' Tomb Raider sequel confirmed by Square Enix CEO

By Andrew Yoon, Aug 01, 2013 9:15am PDT

Rogers confirms that the Tomb Raider sequel is not only happening, but it's "well into development" as well. He specifically calls it a "next-generation" sequel.

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"Great, so this will cost even more money, sell 5M, and be a big failure. There's something wrong ..."

- nwillard see all 13 comments

Tomb Raider sequel planned, says comic tie-in writer

By Andrew Yoon, Jul 19, 2013 8:00pm PDT

You can expect to Raid more Tombs, as the author of an upcoming Tomb Raider comic tie-in talks up a sequel.

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"Makes sense. I think they would be crazy not to. People will be looking for cool new things for ..."

- Gwyndion see all 7 comments

Tomb Raider DLC bundles introduced; Tomb of the Lost Adventurer out now

By Steve Watts, Jun 05, 2013 9:50am PDT

Tomb Raider is bundling its various DLC bits into three distinct packs. Plus, the "Tomb of the Lost Adventurer" DLC is now available in North America.

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"The game is just as great and exciting as the movie, especially with the 3D effect added to it ..."

- Sandra Victor see all 17 comments

Tomb Raider '1939' DLC out today, future releases mapped

By Steve Watts, Apr 02, 2013 10:30am PDT

Tomb Raider's second map pack is out today across all platforms, and Square Enix has taken the opportunity to outline upcoming DLC plans.

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"It clearly says in the article that this DLC isn't exclusive and is available on all platforms ..."

- weemanply109 see all 7 comments

No plans for Tomb Raider single-player DLC

By Alice O'Connor, Mar 20, 2013 8:15am PDT

You may have noticed Crystal Dynamics releasing a multiplayer map pack for Tomb Raider and wondered, "Why?" or "Will we get single-player DLC?" or "Why?" Because it's not planning to expand or continue the single-player story with DLC, that's why. Or part of the why, anyway.

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"The Multiplayer is ok... but the 'Adventure' is in the Single Player."

- darthfusion see all 54 comments

Tomb Raider PC patch addresses Nvidia, Intel hardware issues

By Steve Watts, Mar 11, 2013 1:15pm PDT

A new patch for the PC version of Tomb Raider targets many of the bugs that prompted Nvidia to issue an apology last week.

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"It just gives me more reason to wait to get games on sale. I have a 660 and will never go back ..."

- soundcreepy see all 13 comments

Nvidia apologizes for Tomb Raider PC performance

By Steve Watts, Mar 07, 2013 3:30pm PST

Nvidia has apologized for the poor performance of Tomb Raider on PC using certain GeForce GPUs, and has said it is working closely with developer Crystal Dynamics to fix the problems.

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"Huh... I have 2 GTX480's in SLI and I get massive slowdowns. During the benchmark I get an ..."

- Demon4231 see all 44 comments

Tomb Raider 'Caves and Cliffs' map pack announced, coming first on Xbox 360

By Steve Watts, Mar 06, 2013 8:45am PST

Tomb Raider is getting its first bit of downloadable content later this month, a "Caves and Cliffs" pack that adds three multiplayer maps for $4.99. It's a timed exclusive to Xbox 360, coming March 19.

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"I've read that the MP is less than stellar. Anyone here have any thoughts?"

- Ambient80 see all 2 comments

Tomb Raider movie working from 'new take' on Lara

By Steve Watts, Mar 05, 2013 10:00am PST

The next Tomb Raider adaptation in development at GK Films will be based on the rebooted version of the character.

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"Yep! Would be a perfect pick. That's why I think no studio would ever hire her..."

- Piloups see all 15 comments

Former Tomb Raider combat was 'behind the curve'

By Steve Watts, Mar 01, 2013 3:30pm PST

Tomb Raider's increased focus on combat was an effort to pace the game between it and puzzle-solving, after modernizing a lock-on system from the old games that the creative director says was "behind the curve."

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"It's not that.. it's that type of weird 3rd person shooter. There's 3rd person shooter like ..."

- EternaLife see all 16 comments

What the future holds for Tomb Raider

By Steve Watts, Mar 01, 2013 10:15am PST

Tomb Raider creative director Noah Hughes talks about the ways the character could continue to grow in future Tomb Raider titles, after the character progression of this first game.

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"The see me rollin', dual wieldin', somersaultin' trying to catch me raiding dirty"

- xMythrilx see all 12 comments

Tomb Raider single-player review: 'Uncharted' territory

By Jeff Mattas, Feb 25, 2013 7:00am PST

We embark on Lara Croft's new origin story in Crystal Dynamics' series reboot of Tomb Raider, and see how her modern makeover fares.

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"I don't know what B grade thrillers you've seen but in my opinion this was nothing short of a ..."

- JeanLucAwesome see all 33 comments

Tomb Raider PC features, system requirements revealed

By Alice O'Connor, Feb 22, 2013 6:00am PST

With Tomb Raider only weeks away, publisher Square Enix has detailed the bells and whistles added to the PC edition, including high-res textures and better shadows. It also confirmed the minimum and recommend system specs. The port is in good hands, made by Nixxes Software, ...

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"Ever since the ACM debacle I'm not willing to pre-order anything but the best (GTAv)"

- Stilbon see all 24 comments

Tomb Raider gets 11-minute gameplay video

By Steve Watts, Feb 11, 2013 9:00am PST

Tomb Raider has gotten a lengthy video demo narrated by creative director Noah Hughes.

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"maybe if your product is shite. i have a difficult time believing knowing more about a good ..."

- gokart. see all 13 comments