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http://www.techreport.com/discussions.x/19216
tl;dr = They're simply taking the piss with Physx at this point.
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Obviously some engineering would need to be done and it would take resources, but for a several-fold increase in performance that might help the product get some widespread adoption, maybe it's worth doing it right.
And the "several orders of magnitude" difference between GPU and software isn't necessarily apparent in the real world, even if there's a large difference at a low level. The guy quotes nvidia's own words in saying there's a 2-4x performance gain when using a physx-enabled GPU. Seems like a several-fold increase in CPU-based performance would erode the hardware advantage somewhat, which is the implied reason they may have left this as-is.
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