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Todd Howard in OXM
"If you're talking to an enthusiast, there are so many differences, and we feel it's under-selling the game to say it's Oblivion with guns. But when we started talking to more consumer-oriented magazines, we'd have, like, two seconds...and we'd say, 'it's like post-apocalyptic Oblivion with guns.' And they're like, 'Awesome!' To Joe Public, it's mainly first-peron, wide-open game and you get to do what you want. The game it's closest to is Oblivion. So now when someone asks, 'Is it Oblivion with guns?' my main answer is, 'in all the best ways.'"
And there you have it folks. Fallout is Oblivion with guns. ;)
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It sounds like they've managed to keep the game turn-based in a sense, while freeing it from the isometric perspective....granted, I haven't played it, but from the look and sound of it, it seems like a good middle ground between the old way, and a straight FPS.
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