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there has been much debate about this, and are they "too much?"
At first i was like "fuck the haters" because we spend all this money on our PCs and finally a game comes a long that actually justifies that expense. A hardcore, fuck the newbs, system-killing game.
All praise Crytek. Raise the bar and all that shit.
But then again, I was able to play EP2, Portal, Bioshock and Cod4 at 1920x1200 with everything maxed at 60fps, and I liked it.
Crysis? I have to play at 1600x1200 with a mixture of medium and high settings, and it runs at about 30fps. It's playable, but barely.
So on the one hand I praise the move to the next gen and how it will really push technology. But on the other hand I wish it was a bit less demanding and ran better on very high end systems like my own.
So I'm conflicted.
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Please read the following article: http://arstechnica.com/articles/paedia/cpu/xbox360-2.ars
Comparing Xbox 360 CPU to *any* dual-core x86 (pretty much standard issue now-days as all Athlons/Celerons are dual-core) is laughable.
Xbox 360 CPU is and I quote:
Rumors and some game developer comments (on the record and off the record) have Xenon's performance on branch-intensive game control, AI, and physics code as ranging from mediocre to downright bad. Crysis is all about AI, physics and branch-intensive game control... so ehm Crysis may have an issue there...
So the people with PCs pretty much ought to expect better performance than either Cell or Xenon.
I find it curious that you bought into the whole console outperforming PCs hype.
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