During Nintendo’s E3 conference today, series producer Eiji Aonuma introduced a new Zelda game slated for 2015. Though a title hasn’t been given, his description gave more details on how we can expect the series to evolve.
In a lengthy video, Aonuma explained how the 3D transition gave the developers less flexibility to explore the world and break through boundaries. He said he wants to let players decide where they want to go and figure out how to get there. This will break the tightly-sequenced play in past Zelda games, which Aonuma also attempted to address with the item purchasing in A Link Between Worlds.
The presentation closed by showing Link running from a massive beast, and then firing at it with his arrows.