The Last of Us dev says Blu-ray capacity is a 'bottleneck'

During the tail end of the last generation, it became clear that DVD was no longer go to cut it as a format for games. Many popular Xbox 360 games shipped on multiple discs, including Grand Theft Auto 5 and Call of Duty: Ghosts. Although Blu-ray offers five times more storage space, will that be sufficient for the new generation of consoles? Perhaps not.

The upcoming PS4 port of The Last of Us must take into consideration the 50GB limit of Blu-ray, Naughty Dog's Neil Druckmann claims. "Our cinematics are now running at 1080p and 60fps, and that involved rendering them all from scratch," he told Edge (via CVG). "It's interesting that now [instead of a technical bottleneck], the bottleneck is 'Can we fit all this on the disc?'"

The PS3 version clocks in at 27GB. However, the move to higher-resolution textures, character models, and cinematics, inflate the PS4 version's file size.

Of course, being a port of a PS3 game, the game is nowhere as optimized as a native game. Rendering the cutscenes in real-time, for example, would offer a tremendous file size savings. Still, should this generation of consoles last as long as the previous one, perhaps it won't be too surprising if we see two-disc Blu-ray releases by the time it's all done.