Star Trek game 'arguably hurt' the movie, says J.J. Abrams

The Star Trek game paired with the recent movie Into Darkness was pretty awful. Our preview only called it "competent" and unmemorable before its release. Film director J.J. Abrams says he swore off the game early when he noticed it going south, and was ultimately saddened by it.

"The last game, which was obviously a big disappointment to me, was something that we were actually involved in from the very beginning," Abrams told GamerHub (via CVG). "Then we sort of realized that it was not going in a place where we were going to get what we wanted, so we dropped out and they continued to do it despite... y'know."

He said the game could have "really benefited" the series if it had been exciting and fun. "Instead it was not and was something that I think, for me emotionally it hurt because we were working our asses off making the movie and then this game came out and it got, this isn't even my opinion, it got universally panned and I think that it was something without question that didn't help the movie and arguably hurt it."

Of course, Abrams seems to know the game industry's rocky history with movie adaptations. "Very, very rarely does a movie based on a game, or a game based on a movie, really work," he said. "It usually ends up being something that everyone that goes to play feels like this was a marketing decision made by a room full of people that wanted to capitalize on a title. That's no way to make a game and no way to make a movie.