Minecraft for Xbox 360 hits 5 million copies sold
by John Keefer, Jan 03, 2013 7:15am PSTMinecraft for Xbox 360 continues to rack up the number of copies sold since its release in May, surpassing the 5 million mark on the last day of 2012. Those numbers were fueled by a 453,000-unit bump on Christmas Day alone.
Daniel Kaplan of Mojang Specifications tweeted the milestone only days after Markus "Notch" Persson revealed the Christmas Day figures. The new numbers show the continued popularity of the game, which became profitable after its first hour on the shelf, and sold 1 million copies within the first five days of its launch on May 9. The game continually gives Call of Duty: Modern Warfare 3 stiff competition on Xbox Live.
The game is almost a direct port of the PC version, which officially launched in November 2011 and has sold more than 8 million copies. The mobile version hit 5 million copies sold earlier in December.
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Minecraft for Xbox 360 continues to rack up the sales numbers since its release in May, surpassing the 5 million mark on the last day of 2012. Those numbers were fueled by a 453,000-sales bump on Christmas Day alone.
Minecraft for Xbox 360 continues to rack up the sales numbers since its release in May, surpassing the 5 million mark on the last day of 2012. Those numbers were fueled by a 453,000-sales bump on Christmas Day alone. : Shacknews
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But building things is a pain compared to the PC. Not so much placement of blocks as it is walking around. Mining is a pain since you have to put your bigass thumb on the screen and it obscures so much, which wouldn't be a problem except that there's mobs to avoid. And forget about getting away from them with these controls - a creeper destroys you because your thumb drifted from the spot on the screen with the controller.
Add to that the fact that it's always behind the desktop version, has no multiplayer except for ad hoc. and doesn't appear to have parity with the desktop version as a design goal, and it adds up to a fairly neutered experience.
Not sure how MCX compares to the iPhone but I can't help but wonder if it's doing Minecraft a disservice for these things to exist. I mean yeah they've sold tons of copies and so financially it's a win but over Xmas weekend all the Xbox Live folks got to see this documentary about all the awesome things their version of the game is incapable of.
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