PC gamers will have to wait to get their hands on Resident Evil 6. While the console versions are coming in a few weeks time, the PC port will release later. According to Capcom senior VP Christian Svensson, though, taking a more deliberate approach will help them avoid some of the missteps that can come from a poor port.
"The process did not begin until after the console versions were complete, submitted, approved by console 1st parties to use that final codebase as the starting point," Svensson said on the Capcom Unity forums (via The Escapist). He says the team is appropriately small for the project size, and it will still be "some time" before the company provides details on release dates and PC specs.
"Projects like this you guys seem to think are 'trivial' but they are not," he said. "When they get treated as trivial, you end up with Resident Evil 4 PC... which I don't think too many true fans were pleased with." Resident Evil 4 was criticized for poor graphics and lack of mouse support--something Capcom will likely avoid with RE6. Then again, judging by Andrew's latest preview, you may not be pleased with a perfect port either.