Though the days of plain old WoW-alike subscription MMORPGs seem numbered, Guild Wars 2 is proving you don't need to go fully free-to-play to find an audience. ArenaNet's subscription-free MMORPG has sold over two million physical and digital copies, publisher NCsoft announced today, and hit a peak of over 400,000 concurrent players.
NCsoft has confirmed to Shacknews that it's two million actual sales, not that cheeky 'sold-in' stat publishers often use to puff up their figures.
Guild Wars 2 hit the honking great 2M mark shortly after digital sales in its own store resumed on Monday, NCsoft said. They were suspended 10 days earlier while ArenaNet beefed up its servers to support the flood of players.
"Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today," ArenaNet president Mike O'Brien said in today's announcement. "And this is only the beginning. We're continually fine-tuning the game to deliver the polished experience that our players expect, and we're already working on new adventures and experiences to introduce into this truly dynamic online world."
Our Ozzie is having a ball adventuring in Tyria, so do check out his diaries.