Morning Discussion
I'm very much looking forward to the StarCraft II mod scene, hoping it can repeat Warcraft III's success in propelling new game types into the mainstream. WC3 wasn't the first game to have tower defense and Defense of the Ancients/Aeon of Strife-style gameplay but it certainly played a crucial role in their current success. With modding tools that allow far more, hopefully we'll see some new stars begin to rise in StarCraft II.
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No one has an excuse any longer!
Sins of a Solar Empire is $3.99USD at impulsedriven.com
Don't wait for this to come to Steam, because it ain't happening. Just buy the same and enjoy.
I am looking at you, wadmaasi.-
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The defensive capabilities they put in, namely starbases. In vanilla SoaSE, most of my game ended with mine and my enemy's large fleets never running into each other just plowing through planets at opposite ends of our empire and getting into a race of destruction and rebuilding. There was also the annoying strategy of building a dozen bombers being able to fly into a guarded system and nuke the planet before all your bombers died. Entrenchment made defense workable, at least to slow down enemy fleets til your fleet can get there.
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I recommend the Distant Stars mod for everyone, especially if you find the game too "slow", http://forums.sinsofasolarempire.com/335474
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I think the game is more similar to Civ.
For me, the most annoying part is that every time you finish researching a new tech, you need to "build" your new ship models incorporating that tech.
Sure, it makes what you want to build fully customizable, but it also adds to the game length unnecessarily. It would be better if there were more "pre-set" models with the option to fully customize. -
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Oh man, I'm currently in the middle of an epic Immense game. This game is worse than Civ 4 at 'just one more turn'
I started out between the Drengin and the Altarians in the corner of the map. Everything was fine until the Drengin declared war on the Altarians, so they had to go through my space to fight. Then the Drengin declared on me so I allied with the Altarians, wiped out all their ships, made them pay me for peace, and declared war on the Altarians because they were trying to take all the resources that the Drengin previously had starbases on - again, in my territory. Plus the Altarians are dicks and had colonized several worlds in the heart of my system while I focused on higher quality planets more distant.
The Altarians surrendered all their shit to the Terrans in less than 10 turns, those fucking faggots. I didn't even have Planetary Invasion tech yet.
The Drengin decided they hadn't had enough and declared war on me about a year later.
One turn later and half their planets rebelled against them and formed a new faction called the Federalists.
6 turns later, I invaded one planet and they surrendered all their shit to the Torians. Goddamnit.
Whatever, those smug Terrans are next on the list - they look like they're trying to go for a diplomatic victory, but I'm tired of seeing their status bars barely ahead of mine in the graphs - just because they absorbed the Altarian empire who had almost twice as many planets as I and about the same population.
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This game is not even close to homeworld quality.
Fixed your sentence for ya!
SoaSE has issues, and yeah it doesn't have an explicit single player, but it's vastly different than what Homeworld tries to be. Homeworld is actually 3D, but is much more a traditional RTS. SoaSE is a RTS whose parent bumped uglies with a 4X game and is very much a-typical for RTS'. Stuff like the gravity well, the durability of cap ships, the scale of the game. They're two fairly different things. -
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Not at all. Sins is too lightweight to be compared to Civ. Its combat is not significantly deeper than Homeworld, so it ends up being kind of a lightweight thing throughout.
Longevity of capitol ships? Gravity? Gravity doesn't do much strategically, and it sounds like you haven't played Homeworld in a while if you think those capitol ships are easy to take down.
Anyway, at this price you can't go wrong, but Sins is really not a great game. I didn't go back for another skirmish, and I felt like I should have just stuck with the demo. And I love space 4x/rts. -
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