Morning Discussion
Laser eye surgery is so retro. In my future, we get back to basics and do it ourselves. I cannot see anything like this without feeling a powerful urge to replay Deus Ex, Blade Runner and Syndicate, which I believe is the correct response.
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I never played Syndicate. I am pretty ashamed of that!
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Briefly (about a month or so), I would play Syndicate Wars over Kali with my friend.
Oh man, there was some good shit there, but there was never anyone else to play with. We had some epic fights, including the time I hid my agents inside a building and then used a clone shield to disguise one agent as a civilian and then, mingling in with the NPCs, wandered up to his team and self-destructed and wiped his squad out. The downside was the game gave you no credit for kills as a result of self-destruct.
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I wish you luck but i know most old games never hold the quality they would have if you played them at the time :(
I mean fuck man we're talking possibly before Doom, DOS4GW days, forcing the 16bit OS in to 32bit mode (iirc that's what it was for?) You needed 4mb of ram and it was one of the only games which did 640x480 for MANY MANY years - if I stretch my poor brain, I THINK that sim rollercoaster? theme coaster? whatever game was the next high res game (wow over 320x200!)
The music was incredibly moody and the gameplay is genuinely good, especially researching upgrades.
TBH it's mostly shallow - I mean the depth is 'find the best way through the town without getting killed' but the violence was brilliant for it's time and the detail was so so so goddamned good - I think the 640x480 is the only thing which keeps it playable.
The intro (which you've no doubt seen on youtube) was good, the menu UI was good, it was just sweet.
The problem is nowadays it's so easy to press alt enter and exit some awesome nostalgic game and go back to /latestchatty.x/ or gmail.com/inbox or fire up a modern game :( those days? You wanna quit Syndicate? What for - there WAS nothing else to play, maybe Dune 2? or go back to DOS.
Good game, good game. - don't bother with the expansion though - it's stupid fuckoff insanely harder - and you won't enjoy it compared to the original game.-
You know what's funny, that never happens to me with really old games. Like, I played Fallout for the first time around 2005 I think. I loved it, I didn't care about the presentation. There's something about game design back then, you know.
Tell you what has certainly soured on me second time around - Half Life 2. I think that's the curse of these scripted games, if you make one then its an arms race with fucking Modern Warfare and Uncharted and whoever to make the scriptiest scripted sequence that ever scriptied, or your game sucks. Worse yet, if you go back to it, it just looks old and out of date.
On the other hand in Deus Ex and Vampire, I create basically everything that happens, so that will never get old :D -
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640x480 in 16 colors is part of the standard VGA spec. Any VGA card can do it.
Same reason why Windows 9x and 2000 would default to that resolution before you installed graphics drivers.
http://en.wikipedia.org/wiki/Vga-
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All menus and stuff was 320x200 in 256 I think, but the gameplay was 640x480x16.
The palets switched between missions, too. Note how some levels have a green-ish look, while others are more brown/orange.
I was reading through the Dithering article on wikipeida. Cool stuff: http://en.wikipedia.org/wiki/Dithering
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http://www.youtube.com/watch?v=ts5OGIDhz_s cold chills motherfucker, cold chills.
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Speaking of Syndicate, EA and Starbreeze have recently registered Syndicate as a trademark. That's pretty much as close to a confirmation of a remake that we'll get without an actual official confirmation.
http://supererogatory.tumblr.com/post/519567231/a-triple-confirmation -
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Oh god that one is a classic.
I've really been meaning to. Originally I took a 'break' because of technical difficulties, and it just turned into this long feeling of regret that I've quit for so long. I'll try to maybe do the next one next week.
This is the movie in the next episode:
http://en.wikipedia.org/wiki/Phase_IV
afdsfflksdjflsfd-
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Nah. I'm mostly doing it for myself because I've only seen a handful of KTMA episodes (thanks to VHS tape trading approximately 200 years ago.) They aren't nearly as quality as the official seasons, but it's fun to see where the show came from. Plus, they still have their moments.
It wouldn't be Deep Hurting without some deep hurting :D
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Terrrrible layout - but this dude is a true fan. http://syndicate.lubie.org/ I emailed him and told him how much he rocks too.
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According to the Syndicate site that Abrasion linked, it's kinda easy?
From http://syndicate.lubie.org/synd/html/revolt_strategyguide.php
ATLANTIC ACCELERATOR: "Guard Duty"
Surprisingly easy (if you keep agent 3 on a sharp lookout). Make sure to deploy agent 3 with many miniguns, and ramp all agents to panic mode immediately. Then immediately air strike against the agents concentrated on the eastern platforms of the complex. Have agent 3 keep steady minigun fire against the agents rounding the corner to his/her southeast. Agent 2 can provide backup support, preferably with several lasers. The mission can be finished quickly if a good air strike is made initially with agents 2 and 3 being successful with their defense of the single walkway corner southeast of agent 3. Make sure to knock out military guards quickly to avoid air strikes. Most military guards round the same corner that agent 3 guards.
Loadout: agent 3 with several miniguns, agent 2 with several lasers, agents 1 and 4 (if used) with miniguns or lasers in case the opposition slips through the initial defenses.
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