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By David Craddock   //   July 6, 2017 11:30 AM

Happy Accident: The Making of Pokemon Go

Pokemon Go’s director of visual design on accessibility, the unexpected perks and downsides of the game’s success, and motivating sedentary techies to exercise.

By Asif Khan   //   March 28, 2017 8:00 AM

Mark DeLoura Talks Challenges Facing STEM in Public Schools

Mark DeLoura, previously part of President Obama's White House Office of Science and Technology, talks about the challenges of bringing STEM education programs to public schools at the Game Developers Choice Awards at GDC 2017.

By Asif Khan   //   March 21, 2017 10:00 AM

GDC 2017: TumbleSeed Developer Interview

We caught up with Benedict Fritz, programmer and codesigner of TumbleSeed, at the Nindies event during GDC 2017. Please take a look at this 'Rolly Roguelike!'

By Asif Khan   //   March 21, 2017 9:30 AM

GDC 2017: Snake Pass Developer Interview

We caught up with David Dino, from Sumo Digital, at the Nindies event during GDC 2017 to talk about their new game Snake Pass. Please take a look at this delightful game about a snake named Noodle and his best buddy Doodle. 

By Asif Khan   //   March 14, 2017 3:45 PM

GDC 2017: Exclusive Quadrilateral Cowboy Dev Interview

We caught up with the developer of Quadrilateral Cowboy fresh off of winning the IGF Seamus McNally Grand Prize and Best Design Awards at the Game Developers Choice Awards at GDC 2017.

By Greg Burke   //   March 8, 2017 2:00 PM

GDC 2017: Exclusive Tobii VR Eye Tracking Demo and Interview

Tobii is a Swedish high-technology company that develops and sells products for eye control and eye tracking. Check out this exclusive interview from GDC 2017 about the latest implementation of Tobii technology in virtual reality.