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E3 2015: Destiny: The Taken King might convince me to play more Destiny

By Steve Watts, Jun 18, 2015 9:30am PDT

Destiny: The Taken King gives much-needed context to the already-polished combat, and just may be enough to tempt back a lapsed and jaded player.

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E3 2015: Super Mario Maker promises all the Mario, forever

By Steve Watts, Jun 18, 2015 8:30am PDT

Super Mario Maker has the tools and intuitive interface in place to produce an endless stream of fresh Mario platforming. Yes, please.

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"Yeah, I thought about the SMB3 world, but Mario Maker lets you apply that idea to Mario 1 and ..."

- SporkyReeve see all 6 comments

E3 2015: Battleborn is less MOBA (and more Borderlands) than you think

By Steve Watts, Jun 18, 2015 7:30am PDT

In the midst of an E3 swimming with MOBA twists and imitators, Battleborn stands apart as a game that borrows what it needs from the popular genre, and uses it to forge its own path.

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E3 2015: Volume is a Return to Everything Good About Stealth Games

By Josh Hawkins, Jun 18, 2015 7:00am PDT

Stealth mechanics have become pretty popular for games these days, but Mike Bithell's upcoming title, Volume, isn't just another tacked on stealth game. Built from the ground up with old-school stealth in mind, this game is looking to be a solid return to everything we love ...

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E3 2015: Star Fox Zero isn't the GamePad's savior

By Steve Watts, Jun 18, 2015 6:30am PDT

It's great to see Star Fox return with a new console game after all these years, but the awkward GamePad functionality may be a bigger nuisance than Slippy Toad.

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"Hands-on impressions indicate that it's worse than the Splatoon implementation, but that it ..."

- sogelegos see all 7 comments

E3 2015: Lara Croft Go is Everything You'd Expect From Tomb Raider

By Josh Hawkins, Jun 17, 2015 11:59pm PDT

Based around the same board game style as Hitman Go, Lara Croft Go is Square Enix’s next dash into the premium mobile gaming world. Completely controlled by the swipe of your finger, the simplicity of the Go series translates well into the Tomb Raider world.

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E3 2015: Beyond Eyes uses beautiful imagery to portray blindness

By Steve Watts, Jun 17, 2015 6:30am PDT

Beyond Eyes seems like an attempt at solving an impossible design problem. It's a game that tries to show sighted people what it's like to be blind, using visual elements in an extremely visual medium.

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"OH NICE! Joe Hisaishi (久石譲) - 29 Song Golden Collection ..."

- AxeMan808 see all 4 comments

E3 2015: Gears of War: Ultimate Edition and laying groundwork for Gears 4

By Steve Watts, Jun 16, 2015 10:30pm PDT

Gears of War: Ultimate Edition is more than just an appetizer for fans. It's how this newly formed Gears studio is preparing itself for the challenge of stepping into one of Microsoft's burliest sets of boots.

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"I initially thought it WAS all 3, when i heard about the announcement, and almost got giddy."

- technotica see all 8 comments

Halo 5: Guardians' new Warzone mode is bigger, slower, and smarter

By Steve Watts, Jun 16, 2015 6:00am PDT

Halo 5: Guardians introduces a new Warzone multiplayer type, with bigger maps, more players, and tactical diversity unseen in other Halo modes.

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Skylanders: Superchargers finds novelty in old tropes

By Steve Watts, Jun 03, 2015 5:00am PDT

Skylanders: Superchargers takes one of the oldest mechanics in video games--vehicle segments--and infuses it with its own brand of inventive toy-based twists.

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Guitar Hero Live Hands-On Impressions: Kicking Off a New Tour

By Steven Wong, Apr 14, 2015 1:30pm PDT

Guitar Hero Live was announced this morning at the Best Buy Theater in New York City. We get our hands on the new guitar and show off our skills in front of a virtual live audience. Is the game enough to intense enough to induce stage fright? Check out our impressions to fin...

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"This looks awful! I thought it was going to be dynamic real time crowds not video clips. This is ..."

- headbone see all 9 comments

StarCraft 2 Legacy of the Void Closed Beta Impressions: Archon Mode

By Steven Wong, Apr 13, 2015 1:00pm PDT

One of the biggest features coming to StarCraft 2: Legacy of the Void is the cooperative Archon mode, where two players take control of the same base. The mode is accessible in the closed beta, and we try our hand at cooperating. If only we weren't our own worst enemies. Che...

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"Think you have Seige in the 1st sentence of the 5th paragraph. "

- Dessicator82 see all 2 comments

Rainbow Six: Siege Closed Alpha Impressions: What Hostage?

By Steven Wong, Apr 10, 2015 1:30pm PDT

The Rainbow Six: Siege closed alpha event features one map where two teams face-off against each other over a hostage. Teamwork and skill are paramount, which pretty much means we're screwed, whether attacking or defending. Check out or impressions, or the hostage gets it.

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"Oh, Global Operations had a great VIP mode where the VIP was an AI NPC and both sides fought ..."

- Sailor of Fortune see all 7 comments

Ronin Impressions: Strike Decisively

By Steven Wong, Apr 01, 2015 1:30pm PDT

We go hands-on with an early demo of Ronin, a turn-based action platformer where you play as a ninja assassin sent to kill five heads of an evil corporation. You have to use the shadows to your advantage, and make every move count, because it only takes one bullet to kill yo...

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"Looks pretty cool! Reminds me a lot of Gunpoint but obviously some different mechanics."

- mrseldowski see all 3 comments

Evolve DLC Impressions: A Rock Monster and a Hard Place

By Steven Wong, Mar 30, 2015 9:30am PDT

Evolve unleashes four new hunters and the Behemoth monster onto the planet Shear. We go hands-on with each to how long the new team lasts against a rock monster.

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