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Just Dance 2016 Impressions: You Can Dance If You Want To

By Steven Wong, Jul 28, 2015 2:30pm PDT

Just Dance 2016 brings the funk by making the game more accessible than ever, but using mobile devices as controllers and launching the Just Dance Unlimited subscription streaming service. Is dancing with a phone in hand as much fun as a console motion controller? Our impres...

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"How long until the first YouTube video is posted of someone hurling their smartphone while ..."

- djustifier see all 9 comments

Metroid Prime: Blast Ball Impressions: Like Soccer, But With More Death

By Steven Wong, Jul 27, 2015 12:00pm PDT

Shacknews goes hands-on with Metroid Prime Federation Force's sports game, Blast Ball. With two full 3v3 matches, is Blast Ball enough to win us over?

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"I nominate Iggy's wrecking balls for the ballziest game that I loved that shouldn't have been as ..."

- one random winner see all 5 comments

Star Wars: Battlefront Impressions: Learning to Survive or Die Together

By Steven Wong, Jul 23, 2015 2:00pm PDT

In the Star Wars: Battlefront Survival mode, a team of two Rebels fighting to survive against 10 waves of Imperial Stormtroopers. Things heat up quickly, especially on Tatooine. We see if we have the skills to see this through to the end.

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"They're heavily promoting the game for PS4. They're never going to show the PC version in ..."

- waxthirteen see all 8 comments

Rainbow Six Siege Impressions: The Terrohunt Gets Real

By Steven Wong, Jul 22, 2015 1:15pm PDT

Rainbow Six Siege's Terrohunt mode pits a team of humans players against a sophisticated group of AI terrorists. We go hands-on with Realism mode to see if we have what it takes to survive an assault.

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"I had zero interest in this game until I knew terrorist hunt (I refuse to call it TerroHunt or ..."

- rtricoche see all 11 comments

Need for Speed Hands-On Impressions: Kicking Into High Gear

By Steven Wong, Jul 17, 2015 2:00pm PDT

Shacknews goes hands-on with Need for Speed at the 2015 EA Summer Showcase in New York City.

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"Encouraging hands-on impression but I want to see more gameplay. Specifically gameplay where ..."

- tw3kr see all 4 comments

The Legend of Zelda Triforce Heroes Impressions: Becoming a Triple Threat

By Steven Wong, Jul 16, 2015 12:30pm PDT

We explore a dungeon together in this cooperative take on Zelda games. Now if we can just stop blowing ourselves up.

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"I always wanted to play 4 Swords, and never really got the chance to because I didn't own all ..."

- Peanut Fox see all 4 comments

Rock Band 4 Impressions: Getting the Band Back Together To Play Solos

By Steven Wong, Jul 08, 2015 8:00am PDT

Shacknews goes hands-on with Rock Band 4 and tests our creative guitar solo skills. There's no way to fail, but that doesn't mean we can't try.

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"I'm also curious if this dongle will make Xbox 360 fight sticks work on the Xbox One."

- mancide see all 7 comments

E3 2015: Loading Human is a Perfect Example of What Virtual Reality Games Should Be

By Josh Hawkins, Jun 27, 2015 1:40pm PDT

Untold Games upcoming title, Loading Human, is the perfect example of everything that a virtual reality experience should be, and it showcases the power, and effectiveness of the Motion Controller as a vital part of the gameplay.

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E3 2015: Zelda: Triforce Heroes hands-on: wee three Links

By Steve Watts, Jun 25, 2015 1:30pm PDT

The Legend of Zelda series is getting another co-op adventure, this time with an emphasis on verticality that accents the 3DS capabilities. Plus, you can play dress-up.

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E3 2015: Talking Mirror's Edge Catalyst with Senior Producer, Sara Jansson

By Josh Hawkins, Jun 18, 2015 10:35am PDT

With Mirror's Edge Catalyst set to release on February 23, 2016, Shacknews caught up to Senior Producer Sara Jansson to see what we could learn about Faith Connors' upcoming adventure.

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"No worries. It's still too early to really say for sure, and I wasn't able to get any ..."

- Joshua Hawkins see all 7 comments

E3 2015: Mirror's Edge Catalyst is the Faith Connors that Fans Deserve

By Josh Hawkins, Jun 18, 2015 10:30am PDT

Building off of the popular Mirror’s Edge of 2008, DICE has been working hard to upgrade, redefine, and completely revamp what Faith Connors' story means, and how players interact with her world.

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"They never revealed her last name in the first game, but she was very much still Faith Connors. "

- Joshua Hawkins see all 8 comments

E3 2015: Destiny: The Taken King might convince me to play more Destiny

By Steve Watts, Jun 18, 2015 9:30am PDT

Destiny: The Taken King gives much-needed context to the already-polished combat, and just may be enough to tempt back a lapsed and jaded player.

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E3 2015: Super Mario Maker promises all the Mario, forever

By Steve Watts, Jun 18, 2015 8:30am PDT

Super Mario Maker has the tools and intuitive interface in place to produce an endless stream of fresh Mario platforming. Yes, please.

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"Yeah, I thought about the SMB3 world, but Mario Maker lets you apply that idea to Mario 1 and ..."

- SporkyReeve see all 6 comments

E3 2015: Battleborn is less MOBA (and more Borderlands) than you think

By Steve Watts, Jun 18, 2015 7:30am PDT

In the midst of an E3 swimming with MOBA twists and imitators, Battleborn stands apart as a game that borrows what it needs from the popular genre, and uses it to forge its own path.

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E3 2015: Volume is a Return to Everything Good About Stealth Games

By Josh Hawkins, Jun 18, 2015 7:00am PDT

Stealth mechanics have become pretty popular for games these days, but Mike Bithell's upcoming title, Volume, isn't just another tacked on stealth game. Built from the ground up with old-school stealth in mind, this game is looking to be a solid return to everything we love ...

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