Naughty Dog News


The Last of Us' unused musical ending

By Andrew Yoon, Sep 26, 2013 10:45am PDT

At PAX Prime this year, Naughty Dog showed off an unused "alternate" ending for The Last of Us. It's quite special...


"So good, I could really use the $40 bucks if I sold it to get GTAV but i dont want to sell it"

- oldschoolbob-o see all 13 comments

Behind the scenes of The Last of Us' title sequence

By Andrew Yoon, Sep 11, 2013 3:30pm PDT

A new behind-the-scenes look at The Last of Us goes into how its title sequence was made--and why it was so important.


The Last of Us adds Interrogation multiplayer mode

By Andrew Yoon, Aug 28, 2013 4:30pm PDT

While The Last of Us' single player captured the attention of the gaming world, the multiplayer is none too shabby. Our biggest complaint was the...


The Last of Us' flamethrower is powerful because Naughty Dog ran out of time

By Steve Watts, Aug 09, 2013 2:00pm PDT

Creative director Neil Druckmann explains the flamethrower balance in The Last of Us, and how it was actually underpowered until Naughty Dog ran out of time for balancing.


"Late in the game it has a pretty awesome mission with the ship falling apart around you. But ..."

- RaptorII see all 29 comments

The Last of Us used to have a very different 'villain'

By Steve Watts, Aug 07, 2013 3:00pm PDT

The Last of Us creative director Neil Druckmann explains various changes to early drafts of the story, including a different role for Tess and a longer period of innocence for Ellie. Spoilers.


"I think both versions are great. Its not so much what the game is as opposed to how it was ..."

- rtricoche see all 3 comments

How an idea from Uncharted 2 led to The Last of Us

By Andrew Yoon, Aug 06, 2013 4:30pm PDT

Neil Druckmann, lead designer of Uncharted 2 and creative director of The Last of Us, talked about how a cut idea from the Uncharted games led to the genesis of their survival horror world.


"The Mute Girl concept reminds me of Yorda from Ico. Like Ellie, she's a female NPC that you're ..."

- raypaw see all 7 comments

The Last of Us ending influenced by tie-in comic

By Steve Watts, Jul 23, 2013 9:30am PDT

The Last of Us writer/director Neil Druckmann explains how the mini-series comic from Dark Horse influenced the game, including its ending.


The Last of Us ships 3.4 million in three weeks

By Steve Watts, Jul 09, 2013 7:30am PDT

Naughty Dog's The Last of Us has reached 3.4 million in global sales after only three weeks on the market, according to Sony estimates.


"Wow, you've all really convinced me. Yeah, no, I was just kidding. Still glad I traded it away."

- wytefang see all 83 comments

The Last of Us director describes game's original ending

By Andrew Yoon, Jun 28, 2013 8:00am PDT

Spoilers, duh.


"the real choice was whether you kill the other two doctors or not, because you can leave that ..."

- deathofrats see all 3 comments

Ellen Page says Last of Us 'ripped off' her likeness

By Steve Watts, Jun 24, 2013 5:00pm PDT

Actress Ellen Page says that her likeness was "ripped off" for The Last of Us character Ellie, and that it was "not appreciated."


"There's enough differences for it to not a likeness. All should be aware right now, in our ..."

- Beave Village see all 95 comments

The Last of Us patch causes save issues [Update]

By Andrew Yoon, Jun 14, 2013 10:15am PDT

The Last of Us is great. But not so great that you'll want to start over from the beginning as your save magically disappears.


"I have the game since wednesday and not a single problem with my saves ^^"

- ichfan see all 14 comments

Strategies for surviving The Last of Us

By Andrew Yoon, Jun 05, 2013 8:15am PDT

After playing through The Last of Us, here are some helpful hints that should give you the edge.


"This is not a game about choice. While you can make decisions in combat, that's it. It's still ..."

- AndrewYoon see all 8 comments

The Last of Us review: life and death

By Andrew Yoon, Jun 05, 2013 7:00am PDT

The Last of Us is as thoughtful as it is exhilarating, and easily stands as Naughty Dog's best work to date.


"I'm not sure how you expect me to read this without a big number at the top out of 10."

- ForcedEvolutionaryVirus see all 83 comments

The Last of Us multiplayer caught on video

By Andrew Yoon, Jun 04, 2013 12:30pm PDT

Yesterday, we gave you an extensive preview on the long-hidden multiplayer modes of The Last of Us. But words can rarely do video games justice, so...


"the clunkyness of a controller playing that just turns me off soooo much. yes i know it's old ..."

- head crab see all 4 comments

The Last of Us multiplayer preview: survival games

By Andrew Yoon, Jun 03, 2013 9:00am PDT

Multiplayer in The Last of Us successfully captures the high-tension gunplay that defines the single-player campaign.


"Thank you for article, but for me. I'm not interested one iota for the MP."

- rtricoche see all 4 comments