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The Last of Us adds Interrogation multiplayer mode

By Andrew Yoon, Aug 28, 2013 4:30pm PDT

While The Last of Us' single player captured the attention of the gaming world, the multiplayer is none too shabby. Our biggest complaint was the...

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The Last of Us' flamethrower is powerful because Naughty Dog ran out of time

By Steve Watts, Aug 09, 2013 2:00pm PDT

Creative director Neil Druckmann explains the flamethrower balance in The Last of Us, and how it was actually underpowered until Naughty Dog ran out of time for balancing.

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"Late in the game it has a pretty awesome mission with the ship falling apart around you. But ..."

- RaptorII see all 29 comments

The Last of Us used to have a very different 'villain'

By Steve Watts, Aug 07, 2013 3:00pm PDT

The Last of Us creative director Neil Druckmann explains various changes to early drafts of the story, including a different role for Tess and a longer period of innocence for Ellie. Spoilers.

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"I think both versions are great. Its not so much what the game is as opposed to how it was ..."

- rtricoche see all 3 comments

How an idea from Uncharted 2 led to The Last of Us

By Andrew Yoon, Aug 06, 2013 4:30pm PDT

Neil Druckmann, lead designer of Uncharted 2 and creative director of The Last of Us, talked about how a cut idea from the Uncharted games led to the genesis of their survival horror world.

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"The Mute Girl concept reminds me of Yorda from Ico. Like Ellie, she's a female NPC that you're ..."

- raypaw see all 7 comments

The Last of Us ending influenced by tie-in comic

By Steve Watts, Jul 23, 2013 9:30am PDT

The Last of Us writer/director Neil Druckmann explains how the mini-series comic from Dark Horse influenced the game, including its ending.

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The Last of Us ships 3.4 million in three weeks

By Steve Watts, Jul 09, 2013 7:30am PDT

Naughty Dog's The Last of Us has reached 3.4 million in global sales after only three weeks on the market, according to Sony estimates.

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"Wow, you've all really convinced me. Yeah, no, I was just kidding. Still glad I traded it away."

- wytefang see all 83 comments

The Last of Us director describes game's original ending

By Andrew Yoon, Jun 28, 2013 8:00am PDT

Spoilers, duh.

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"the real choice was whether you kill the other two doctors or not, because you can leave that ..."

- deathofrats see all 3 comments

Ellen Page says Last of Us 'ripped off' her likeness

By Steve Watts, Jun 24, 2013 5:00pm PDT

Actress Ellen Page says that her likeness was "ripped off" for The Last of Us character Ellie, and that it was "not appreciated."

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"There's enough differences for it to not a likeness. All should be aware right now, in our ..."

- Beave Village see all 95 comments

The Last of Us patch causes save issues [Update]

By Andrew Yoon, Jun 14, 2013 10:15am PDT

The Last of Us is great. But not so great that you'll want to start over from the beginning as your save magically disappears.

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"I have the game since wednesday and not a single problem with my saves ^^"

- ichfan see all 14 comments

Strategies for surviving The Last of Us

By Andrew Yoon, Jun 05, 2013 8:15am PDT

After playing through The Last of Us, here are some helpful hints that should give you the edge.

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"This is not a game about choice. While you can make decisions in combat, that's it. It's still ..."

- AndrewYoon see all 8 comments

The Last of Us review: life and death

By Andrew Yoon, Jun 05, 2013 7:00am PDT

The Last of Us is as thoughtful as it is exhilarating, and easily stands as Naughty Dog's best work to date.

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"I'm not sure how you expect me to read this without a big number at the top out of 10."

- ForcedEvolutionaryVirus see all 83 comments

The Last of Us multiplayer caught on video

By Andrew Yoon, Jun 04, 2013 12:30pm PDT

Yesterday, we gave you an extensive preview on the long-hidden multiplayer modes of The Last of Us. But words can rarely do video games justice, so...

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"the clunkyness of a controller playing that just turns me off soooo much. yes i know it's old ..."

- head crab see all 4 comments

The Last of Us multiplayer preview: survival games

By Andrew Yoon, Jun 03, 2013 9:00am PDT

Multiplayer in The Last of Us successfully captures the high-tension gunplay that defines the single-player campaign.

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"Thank you for article, but for me. I'm not interested one iota for the MP."

- rtricoche see all 4 comments

PSA: The Last of Us demo now available to God of War Ascension owners

By Andrew Yoon, May 31, 2013 2:00pm PDT

Reminder: owners of God of War Ascension can play a bit of The Last of Us today.

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"Played it. It was fantastic. Especially the last bit, it got crazy no matter how I tackled it. ..."

- rtricoche see all 14 comments

The Last of Us to get multiplayer and single-player DLC

By Andrew Yoon, May 28, 2013 5:30pm PDT

As is standard for big-budget AAA games, The Last of Us will have DLC. It will also have a Season Pass, comprised of single and multiplayer content.

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"I'm saddened to see that Naughty Dog had to cave in to industry pressure to include multiplayer. ..."

- RowjinZee see all 10 comments