by Jeff Mattas, Feb 19, 2010 5:00pm PST
During his presentation at this year's DICE Summit, Electronic Arts COO John Schappert addressed surviving the uncertainties presented by recent job loss figures and waning retail sales numbers. He offered five tips for the next three years in the video game industry, given
Editorial outlet Gamasutra reports that although Schappert recognizes it's not the first time the industry has needed to fight through difficult economic times, he thinks that this storm could be even more severe. A larger number of available platforms and increasingly cautious consumer spending habits both present significant hurdles to success. He asserts that when it comes to high-profile, mass-market titles, "If you're not in the top 30, maybe the top 20, or even the top 10, you're probably not making money." Read more »
by Chris Faylor, Dec 02, 2009 8:29am PST
Wall-running, roof-jumping heroine Faith Connors is coming to the iPhone and iPod touch, as Electronic Arts has announced that a portable entry in its parkour-inspired dystopian action series Mirror's Edge will hit the iTunes App Store in January.
Whereas the PC, PlayStation 3 and Xbox 360 original utilized a first-person perspective, the portable iteration appears to be a side-scroller, with EA promising 14 levels and "dynamic camera angles [that] capture the intense action of this unique game." Read more »
by Nick Breckon, Jun 12, 2009 11:53am PDT
Following word from EA CEO John Riccitiello that the Mirror's Edge franchise will continue, Electronic Arts has confirmed that a small team is now at work on the sequel.
"You will see another Mirror's Edge for sure," said EA Europe VP Patrick Soderlund to Videogamer. "It's just a matter of when that time is and what we do with it. We have a small team on it and I'm excited about what we do." Read more »
by Chris Faylor, Feb 19, 2009 10:40am PST
As the "Pure Time Trial Map Pack" for Mirror's Edge is finally going out to PC, PlayStation 3 and Xbox 360 owners today, publisher Electronic Arts has provided a new trailer.
The $10 download brings seven new maps and nine new races to the time trial mode.
Read more »
by Chris Faylor, Feb 19, 2009 8:20am PST
Electronic Arts has announced that the downloadable "Pure Time Trial Map Pack" for Mirror's Edge will be available for PC, PlayStation 3 and Xbox 360 owners today.
Priced at $10, or 800 Microsoft Points, the download adds seven trippy maps and nine new races to DICE's first-person parkour title, promising "no guns, no cops, and no city." The premium-priced downloadable content was originally expected on January 29. Read more »
by Chris Faylor, Feb 03, 2009 2:28pm PST
During a conference call today, EA CFO Eric Brown noted that both EA Redwood Shores' Dead Space and DICE's Mirror's Edge sold over one million copies each in 2008.
The figure includes all versions of the games that were released in 2008. The action-horror shooter Dead Space was available on PC, PS3 and Xbox 360, while the first-person parkour game Mirror's Edge hit PlayStation 3 and Xbox 360 in 2008. Read more »
by Chris Faylor, Jan 28, 2009 3:04pm PST
Update: Electronic Arts has confirmed the delay with Shacknews, writing that developer DICE deemed it necessary in order to provide "a completely smooth experience."
The $10 Pure Time Trial Map Pack is now expected to hit PC, PlayStation 3 and Xbox 360 in February, with the free PS3-exclusive "Synethesia" map still coming tomorrow. Original: Once expected tomorrow, the downloadable content for Mirror's Edge may have suffered a slight delay, according to a PlayStation.Blog post by producer Tom Farrer. Read more »
by Chris Faylor, Jan 28, 2009 8:58am PST
A newly-discovered hack for the PC version of Mirror's Edge allows gamers to play the first-person parkour game from the more traditional third-person perspective.
[videofeature]http://www.youtube.com/watch?v=t3VnWYt9flM&feature=related [img]http://www.shacknews.com/extras/faylor/mirrorsedge3rdperson.jpg[/img][/videofeature]
The hack first showed up over on the forums of fansite On-Mirror's-Edge. As developer DICE designed the game for the first-person view, the model for Faith isn't properly animated and the camera can't be moved up or down, but the game is playable. Read more »
by Nick Breckon, Jan 13, 2009 1:57pm PST
Electronic Arts has released the first patch for the PC version of Mirror's Edge, available now on FileShack.
Apparently the 1.01 patch addresses a "possible PhysX lockup issue."
Read more »
by Chris Faylor, Jan 13, 2009 8:52am PST
The PC version of Mirror's Edge heads off to North American retailers today, and in celebration, publisher EA confirmed the release date for the game's upcoming DLC.
Priced at 800 Microsoft Points ($10), the Time Trial downloadable content will be available for PC, PlayStation 3 and Xbox 360 gamers on January 29. Read more »
by Chris Faylor and Nick Breckon, Dec 09, 2008 2:20pm PST
While lowered expectations have caused Electronic Arts to consider axing some games, the company has suggested that the planned sequels for EA Redwood Shores' Dead Space and DICE's Mirror's Edge will not be affected by the upcoming cuts.
"Dead Space looks like a long-term big winner for us," EA CEO John Riccitiello stated during a conference call today. "Mirror's Edge is one that was very strongly reviewed. That one's gonna go forward--we'll be looking at some issues around the design to make sure strong IP is married with strong business." Read more »
by Nick Breckon, Dec 08, 2008 7:40pm PST
Electronic Arts titles such as Mirror's Edge, Rock Band 2 and Need for Speed Undercover are expected to underperform this holiday season, and could spell more product and personnel cuts for the publisher, according to Lazard Capital Markets analyst Colin Sebastian.
"Specifically, we believe several EA titles are tracking below plan at retail this holiday, including Need for Speed Undercover (with disappointing reviews), new franchise Mirror's Edge, and Rock Band 2," said Sebastian, as relayed by Gamasutra. Read more »
by Chris Faylor, Dec 08, 2008 1:59pm PST
The minimum system requirements for the PC version of Mirror's Edge have been unwrapped by developer DICE, along with a video of the new PC-only PhysX effects.
"Actual gameplay footage slowed down to emphasize PhysX effects," the video notes.
Read more »
by Chris Faylor, Dec 08, 2008 11:58am PST
Sure, the PlayStation 3 and Xbox 360 editions of Mirror's Edge are already out. But with the PC version due January 13 and some downloadable levels after that, publisher EA is still doing its best to promote the DICE-developed free-running game.
Case in point, the video below, which recreates the game's stunts and levels in real life. That is, except for the part where the video features dudes and the game stars a girl. Read more »
by Chris Faylor, Dec 04, 2008 8:56am PST
Earlier this morning, Mirror's Edge senior producer Owen O'Brien noted that the upcoming downlodable content would feature a "a more abstract aesthetic."
Now, publisher EA has provided some media. Abstract? Well, that's one way to put it.
Read more »
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