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Watch an hour of XCOM: Enemy Unknown

Watch an hour of XCOM: Enemy Unknown

You wouldn't know it from watching the bang-pow-quote-cinematic-die-die trailers, but XCOM: Enemy Unknown is actually a turn-based tactical affair in the same vein as the widely-celebrated original X-COM games. Fortunately, publisher 2K decided to show off the game itself yesterday, though you'll have missed it if you don't follow social Twitfacestreams. So come, enjoy an hour of tactical delights.

Watch: Something far nicer than a flashy trailer »

"That's what the rabid X-Com fans want to hear, though. And it wasn't every time something ..."
- AxeMan808    See all 26 comments


Civilization V 'Gods and Kings' demo available

Civilization V 'Gods and Kings' demo available

Civilization V recently got a lot more holy with the Gods and Kings expansion, but some of you fence-sitters haven't yet indulged in abusing religion for your own selfish ambitions. If you're still itching to give your theocracy a try, you'll be happy to know that a demo for the game is now available.

Read more: Religions, city-states, and espionage »

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The Last of Us wins Best of Show from E3 Game Critics

The Last of Us wins Best of Show from E3 Game Critics

Hyperviolence was all the rage at this year's E3. However, only one hyperviolent game could take the crown. The Game Critics Awards have finally been determined, and Naughty Dog has come on top with The Last of Us. Its strong performance pushed PS3 to the top of the heap, with PS3 as the most-winning platform. Sony Computer Entertainment is the most-winning publisher as well, with 7 awards.

Read more: The complete winners list »

"I think South Park winning best RPG is quite indicative of the lack of RPGs at E3 this year. Not ..."
- bobiroka    See all 24 comments


XCOM: Enemy Unknown E3 trailer looks nothing like XCOM: Enemy Unknown

XCOM: Enemy Unknown E3 trailer looks nothing like XCOM: Enemy Unknown

How exactly can one sell a turn-based tactical game to the E3 audience, those hooting, hollering troglodytes who clap and roar because they recognise a character in a video game? The approach taken by XCOM: Enemy Unknown, at least, is to pretend you're something else entirely with a very flashy E3 trailer.

Watch: And I would've gotten away with it too... »

"Reminds me of the intro animation of the Original Xcom. And I'm looking forward to the ..."
- Kubiac    See all 20 comments


Civilization V adding Steam Workshop for mods

Civilization V adding Steam Workshop for mods

Firaxis is cutting out Civilization V's existing mod browsing system to slip in Valve's sleek and chic Steam Workshop, publisher 2K Games has announced. As in Portal 2 and Skyrim, it'll let you easily peruse, download, rate, and submit mods through your browser or the Steam client.

Read more: For both Civ V and the Gods & Kings expansion »

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Civilization V getting free Steam weekend

Civilization V getting free Steam weekend

Civilization V is getting ready for some of that old time religion, also known as polytheism. To mark the Gods and Kings expansion, Firaxis and 2K Games are offering the game as free to play for this weekend, lasting from today until Sunday, May 27.

Read more: 75% off Civilization V and DLC »

"Sweet, and i'm going to a LAN party this weekend. If only the Gods and Kings expansion came out ..."
- MetaSaval    See all 29 comments


XCOM: Enemy Unknown preview

XCOM: Enemy Unknown preview

Firaxis has a daunting challenge to overcome with XCOM: Enemy Unknown. As a true successor to the beloved strategy classic, it has to sate the expectations of those that played the 1993 original. But, it needs to be flashy enough to catch the attention of the modern console gamer. How does one go about making a turn-based strategy game appeal to the masses?

Simple: stay as true to the original X-COM as possible. Fighting an alien invasion where the stakes are so high makes for great drama, no matter what the genre. Thanks to the game's unforgiving and brutal difficulty, every move matters that much more. Whereas other games had me mowing down hundreds of enemies, Enemy Unknown made me feel like every decision I made was crucial.

Read more: No more action points »

"Same. Only got the games recently, on Steam. I seem to have lost the ability to play '90s PC ..."
- tw3kr    See all 6 comments


XCOM: Enemy Unknown coming October 9, PC special edition announced

XCOM: Enemy Unknown coming October 9, PC special edition announced

Although 2K Marin's first-person reboot of XCOM has disappeared into the ether, Firaxis' strategy game has been dated. XCOM: Enemy Unknown will be available on PC, Xbox 360, and PlayStation 3 on October 9th.

Of course, no release date announcement is complete without mentioning pre-order bonus incentives. Pre-ordering the game from select retailers will entitle you to the "Elite Soldier Pack." This DLC add-on includes a classic X-COM soldier, inspired by the original UFO Defense. Soldiers can also be customized with a Deco pack and "complete color customization."

Read more: Special Edition exclusively for PC »

"It's not an XCOM game at all, but tactical shooters are always a good proposition for me. ..."
- SpaecKow    See all 34 comments


XCOM: Enemy Unknown embraces gaming's 'renaissance of difficulty'

XCOM: Enemy Unknown embraces gaming's 'renaissance of difficulty'

XCOM: Enemy Unknown is a re-imagining of the turn-based tactics and RPG elements found in the original X-Com: UFO Defense. Enemy Unknown producer Garth DeAngelis recently talked about the game that core fans of the series have been waiting for, and the focus on accessibility while keeping challenges in-tact.

"We look at games like Demon's Souls and Dark Souls and Minecraft and Dwarf Fortress, and we think there's a little bit of a renaissance of difficulty in games. Gamers are buying those experiences, clearly, and they're not easy games," DeAngelis said. "They're challenging. You can lose. You can fail. And failure is part of games. So we wanted to bring it back, and we thought, you know, it's a pillar of X-Com."

Read more: 'Iron Man' mode for veterans »

"I just started playing the Misery mod for Call of Pripyat. Holy shit, that's some amazing ..."
- MondayJBlack    See all 4 comments


XCOM: Enemy Unknown PC packs mod support, unique UI

XCOM: Enemy Unknown PC packs mod support, unique UI

Firaxis is ticking a lot of the right boxes in "reimagining" the much-loved tactical series X-COM for modern audiences with XCOM: Enemy Unknown, certainly more than the FPS XCOM. The developer's shared a few details on the PC edition now, ticking more boxes with support for modding and a "unique" UI especially for PC.

Read more: Console interface? "No, no, no. Nooo. Oh man, no," says lead designer »

"That might be nice, Steam workshop needs more games using it so Valve steps up its quality."
- soundcreepy    See all 20 comments


The procedural world of XCOM: Enemy Unknown

The procedural world of XCOM: Enemy Unknown

XCOM: Enemy Unknown was a breath of fresh air for long-time X-COM fans, terrified of 2K Marin's FPS reboot of the franchise. The bullet point of features for Enemy Unknown sound like a wishlist for fans of the original: strategy, character customization, and yes, perma-death.

However, one feature stood out in my hands-off demo of the Firaxis-developed turn-based strategy game. Enemy Unknown features randomly selected levels and procedurally generated layouts that make it "impossible" to see everything the game has to offer on one playthrough.

Read more: Replayability is a huge design pillar »

"Garnett and Jeff, You guys have got to get Firaxis to come on Weekend Confirmed to discuss ..."
- dreohboy    See all 7 comments


Civilization V: Gods & Kings expansion announced

Civilization V: Gods & Kings expansion announced

Spies and religion are returning to Sid Meier's Civilization V in its first expansion pack, announced today, which will also bring revamped combat and bags of other new things. Named Gods & Kings, it's due from developer Firaxis in, oh, less than one turn--in "late spring."

Read more: 27 new units, 13 buildings, 9 civs, and more »

"Well you could have saved your typing fingers some strain by just posting your disclaimer since ..."
- beatbox32    See all 33 comments


Sid Meier explains how to approach tablet and mobile game development

Related Topics – Firaxis Games, Sid Meier
Sid Meier explains how to approach tablet and mobile game development

Sid Meier has been in the industry for years, long enough to see new trends rise and fade. How does the luminary plan on approaching tablet and mobile games?

"Essentially, I think we would not approach [mobile/tablet gaming] differently," Meier said. "I think we would imagine, what would be a game we would like to play, on this platform with this technology, and then make that game."

Read more: Mobile brings new possibilities 'waiting to be explored' »

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Sid Meier wants to expand XCOM: Enemy Unknown's appeal to action gamers

Sid Meier wants to expand XCOM: Enemy Unknown's appeal to action gamers

For classic strategy fans, the announcement of XCOM: Enemy Unknown was a breath of fresh air. Rather than take the series in a radical new direction (like its cousin, simply titled XCOM), Enemy Unknown pays homage to the older title. Apparently Firaxis feels the same way, and creative development head Sid Meier feels the game could potentially draw in different types of gamers.

"In our dreams we pull in strategy game players, we pull in action players, we pull in RPG players," Meier said.

Read more: 'An action gamer might think strategy is pretty fun too' »

"Seeing as how he hasn't made a flight sim (and, really, neither has anyone else) in decades... I ..."
- kwperley    See all 17 comments


XCOM creator calls FPS direction 'disappointing'

XCOM creator calls FPS direction 'disappointing'

Julian Gollop, creator of the original X-COM game, hasn't had a hand in the XCOM first-person reboot from 2K Marin, nor the more recently announced strategy game, XCOM: Enemy Unknown from Firaxis. It's clear which one he prefers though, sharing his thoughts on the strategy game and calling the shooter direction "disappointing" for its departure from the series' roots.

"I thought it was a great shame because it was going down the same route as some of the previous X-COM sequels, like Interceptor and Enforcer - in other words, going completely against turn-based combat," Gollop said.

Read more: Are turn-based games a 'completely niche market'? »

"The Hitman movie's portrayal of the character wasn't accurate at all. Firstly, 47 doesn't rescue ..."
- Uglzorp    See all 70 comments



Top Games

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  4. Batman: Arkham Origins
  5. Call of Duty: Ghosts
  6. Among The Sleep
  7. Grand Theft Auto V
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  9. The Last of Us
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Most Anticipated

  1. Sid Meier's Civilization V: Brave New World
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Top Rentals

  1. Metro: Last Light
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  5. Call of Duty: Ghosts
  6. BioShock Infinite
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  8. Tomb Raider
  9. Dead Island Riptide
  10. Fuse