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Doom series News

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Museum Takes Possession of Original Doom Memorabilia Under Guard

By John Keefer, May 03, 2017 10:00am PDT

The exhibit will feature game development in Texas and how it has shaped the current industry.

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""It’s all marked as invaluable," Romero said. "So, if anyone steals the stuff, I get ..."

- Wikus Van De Merwe see all 7 comments

Doom: To Hell and Back

By David Craddock, Apr 14, 2017 9:00am PDT

Doom has devoured productivity and personal relationships since id Software opened the floodgates to hell in 1993. Gatekeepers of the franchise's past, present, and future celebrate the weapons and level design that defined the classics, the pitfalls and triumphs involved in...

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"You can send full article to your Kindle - use this URL ..."

- ai_enabled see all 75 comments

Sacrifice: Doom's Marty Stratton on Long Hours and Sending His Son's Friends to Hell

By David Craddock, Mar 24, 2017 6:00am PDT

The game's director and executive producer reflects on the final sprint before release.

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"Great article. It's the behind the scenes stuff I love to read. "

- EnderWigginDA see all 6 comments

Smoke and Silhouettes: Doom's Hugo Martin on Storytelling in Visual Mediums

By David Craddock, Mar 22, 2017 1:05pm PDT

Martin's background in film and games gives him a unique perspective on the myriad ways of constructing 'cinematic experiences.'

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"Seems like one of those folks with a nearly infectious enthusiasm for their work. Always a ..."

- RaptorII see all 9 comments

Watch Doom and Super Mario Played On An Old Texas Instruments Calculator

By John Keefer, Feb 16, 2017 8:20am PST

It's fairly slow given the old processor on the TI-83 Plus, but it does work. 

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"DooM is new from what I remember, but Super Mario has been around on TI-83's/TI-86's for a ..."

- one random winner see all 3 comments

Noclip's first Profiles video charts id Software co-founder John Romero's career, life in Ireland

By David Craddock, Jan 31, 2017 4:27pm PST

Romero reveals why he left id and discusses the games he has made over his prolific career.

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"I liked when he talked about games he liked, but yeah I think they stepped clear of a few more ..."

- the man with the briefcase see all 6 comments

Noclip's next video profiles id Software co-founder and Doom co-creator John Romero

By David Craddock, Jan 27, 2017 3:22pm PST

Join Romero and Noclip on a jaunt through Irish countryside.

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"Am I his bitch yet? I was assured he was going to make me his bitch."

- vertdang see all 2 comments

Bethesda's Pete Hines talks cancelling Doom 4: 'It has to be the right thing executed the right way'

By David Craddock, Jan 09, 2017 1:48pm PST

According to Hines, id came to Bethesda with concerns, and the publisher agreed.

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"Nope, Prey 2 died because of corporate greed. What we're getting now in Prey looks like a ..."

- pixelat3d see all 18 comments

Top 10 Games of the Year 2016

By Greg Burke, Dec 30, 2016 4:30pm PST

Greg Burke is back with the final Top 10 list of 2016. Here are our Top 10 Games of the Year 2016.

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"WATCH DOGS 2 featured at the start of the video but didn't make the cut? I'm not surprised about ..."

- MatthewPhillips see all 23 comments

(Some of) The Top Gaming Stories of 2016

By David Craddock, Dec 30, 2016 1:00pm PST

From Pokemon Go to Nintendo finally revealing its next console, we look back at some of the biggest stories of the year.

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"I've never seen a game penetrate the mainstream market the way Pokemon Go did. Virtually ..."

- The Gorilla Bear see all 4 comments

Game of the Year 2016 #1: Doom

By Shack Staff, Dec 30, 2016 9:00am PST

For its combination of breathless gameplay, goofy gore, and respect for its roots, Doom is Shacknews' Game of the Year 2016.

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"I mean, even the credits are fucking awesome! How could it not be GoTY!?"

- johnny rotten see all 144 comments

David's Overlooked Gems of 2016

By David Craddock, Dec 26, 2016 1:00pm PST

Doom and Dark Souls 3? Of course! But I played a few other games this year, and none disappointed.

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"Salt and Sanctuary is very cool, I need to get back to that. I got up to that boss that was a ..."

- snot3353 see all 2 comments

Doom now has more than 165,000 user-made maps

By John Keefer, Dec 16, 2016 8:45am PST

If you ever get tired of the main game, you can always .wad - er ... wade - your way through all the SnapMap creations.

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"Abandoning dedicated servers is the worst industry trend in shooters in the last decade bar none..."

- johnny rotten see all 8 comments

Doom to add back Team Deathmatch playlists after feedback

By John Keefer, Dec 16, 2016 8:12am PST

Apparently fans weren't too happy with the reduction to just Team Play and FFA Play lists.

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"Yeah, I think BF is one of them that is making it right now. But when you look at them "making ..."

- TraptNSuit see all 20 comments

Doom's Bloodfall expansion adds three maps, the Spectre Pinky, and a grenade launcher

By David Craddock, Dec 14, 2016 2:28pm PST

Happy holidays and Merry Christmas! Developer id Software released the add-on earlier than expected.

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"I thought the ending was great. I got to kill the big bad after a pretty tough fight, in an ..."

- jet-poop see all 15 comments