by Jeff Mattas, Jan 18, 2010 4:10pm PST
Ubisoft's upcoming survival adventure game, I Am Alive, has been delayed again for a fairly major development reboot.
The project, originally due in 2009, is being "totally re-engineered" and will use the Splinter Cell engine, Ubisoft CEO Yves Guillemot declared in a recent conference call covered by CVG. Back in March of 2009, we reported that I Am Alive's development, which had begun at Darkworks, had since shifted entirely to Ubisoft Shanghai. Read more »
by Chris Faylor, Mar 06, 2009 8:22am PST
Independent developer Darkworks and publisher Ubisoft have revealed that they are no longer collaborating on the upcoming first-person survival game I Am Alive.
The project is now in the hands of Ubisoft Shanghai, which was aiding in development.
Originally slated to arrive this year, I Am Alive was recently delayed and may not make it out until early 2010. According to an Ubisoft statement posted by Darkworks: Read more »
Posted Apr 04, 2012 10:41am PDT - 595 views
I Am Alive finally hits the PlayStation Network, and you must strive to survive in the post-apocalyptic town of Haventon following a worldwide calamity.
"Sounds like they didn't have a clear vision of the type of game they wanted to make to begin with."
- Dr_Cube See all 19 comments