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Antichamber coming January 31

Related Topics – Antichamber, PC, Alexander Bruce
Antichamber coming January 31

The long-coming indie game Antichamber has scored a release date. The game is coming January 31 on Steam. The title is a "psychological exploration" game, in which perception can't always be trusted.

Read more: 'It's finally time to share that with the world' »

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Antichamber scores Indie Fund backing

Antichamber scores Indie Fund backing

The non-Euclidean puzzles of Antichamber have not only won over the IGF judges, they've also impressed the indie stars behind the Indie Fund. Alexander Bruce's first-person puzzler has become the seventh game to receive financial backing from the Indie Fund, as it heads towards release on PC "when it's done."

Watch: Mind-bending Escherian puzzles »

"What are the other indie games aside from Qube and Dear Esther?"
- Mecha Tofu Pirate    See all 2 comments


IndieCade 2011: Antichamber

IndieCade 2011: Antichamber

One of the most fascinating finalists at this year's IndieCade festival was developer Alexander Bruce's unique first-person puzzle game, Antichamber. Formerly known as Hazard: The Journey of Life, Antichamber differs from anything else I've played in a couple of important ways. Its captivating, yet simple visual style uses elegant geometry and bright splashes of color to help keep players focused on its thought-provoking puzzles.

Watch: The Alexander Bruce interview »

"This page also includes a game title "A Flipping Good Time" which Mattas may have mentioned in ..."
- RuffasBluetain    See all 4 comments


Antichamber dev discusses modifying the Unreal Engine

Antichamber dev discusses modifying the Unreal Engine

One of my favorite finalists at IndieCade 2011 was a surreal first-person puzzle game called Antichamber, developed by Alexander Bruce. Set in world of which M.C. Escher could have been the architect, the game presents players with puzzles that challenge many preconceived notions of perception, and even raises some philosophic questions. Visually, the game isn't quite like anything I've seen before, and the modified engine on which it's running is not one I would have guessed.

Read more: 'Everything looks like an Unreal Engine game!' »

"ok so that's two games that use UE3 that look dramatically different. kudos to you, alexender"
- ETPC1    See all 4 comments


Indie Jeff's Guide to IndieCade 2011

Indie Jeff's Guide to IndieCade 2011

IndieCade 2011 is officially open to the public today and Sunday. If you live in or near Culver City, Los Angeles, the open-air festival is a great opportunity to not only play some fun and innovative games with friendly, like-minded folks; it's also an opportunity to get a glimpse behind the curtain and talk to the independent developers who created them. There are events and conferences to attend as well, if you wish, but getting your hands on the games themselves won't cost you a cent.

Read more: What's there worth seeing?

"Johann Sebastian Joust. Not exactly a video game per se, but incredibly awesome nonetheless."
- Jeff Mattas    See all 4 comments



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