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I know I'm late to the party, but aaarghgg, it's so good.
One thing I'm constantly impressed with is the combat. When I played the demo last year I wrote it off as a crappy button masher, but having played it now for a while I can see how well done it actually is. It's mind-blowing to me how much fun they can make a what on the surface is a 2 button brawler, why hasn't it been done this elegantly before? And the animations are fucking fantastic, how can a game look this good but elsewhere in the industry some developers still have massive problems (eg: Bethesda)?
The combat has a great flow to it too but still requires a decent amount of skill in paying attention to your attackers, timing counters and tackling different types of thugs at once. On hard difficulty it's also a decent challenge, especially when you are being attacked by large groups of thugs at once. Batman isn't superhuman and he can and will die if you make a few mistakes. Sometimes I find myself barely making it through a tough fight alive and seeing that last slo-mo attack is incredibly satisfying. Other times I'm fucking Batman and feel like a total badass taking a multitude of bad dudes out in a few seconds.
God damn. I'm not even done but it's already one of all time favorites, and I'm not even a fan of Batman or comics in general, if I was I probably would have played this one much earlier. It took a damn $7.50 sale from Steam to get me on board. Looking forward to the sequel a lot now, hope they don't fuck with the formula too much.
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First of all The Witcher is an RPG. The combat does have a simple combo system too (which is why I think you call it exactly the same?) but it's entirely offensive and resets after 3-5 strikes. That's what I was talking about with weird pace. Batman's can flow indefinitely. As The Witcher is an RPG your character has stats and skill trees. The combat is nothing more than timing attacks, and mindlessly bashing a sword against an object like any other RPG until the enemy is dead. Batman's combat targets specific thugs with specific attacks and counters, making the combat look and feel more natural and solid than slamming stick against stone until Geralt whittles their health down enough to finish them. The only remotely similar thing there is the ground finishers you can do while an enemy is knocked down in both.
You get a few spells in Witcher too (most of which also make for an uneven pace, especially if you charge them them up. You can dodge around by clicking away from Geralt, too, but mobility in that engine is incredibly poor and feels disconnected and unresponsive compared to Batman. What else? In The Witcher you have three stances and two types of swords for dealing with specific enemies. That's where most of the variation comes in to play, and yet again another broken up pace when you switch stances and the flow resets.
The combo system in The Witcher is all about timing and that timing never changes for each stance until the next upgrade. You click click click, repeat. In Batman your timing is constantly shifting around based on who is attacking and who you should counter or dodge, and who is open to attack, and then timing those attacks can result in 2x hits. If you mistime an offensive attack it doesn't end the chain like The Witcher, but if you get hit it does, or you are to slow to attack again. This is a massive difference as far as the basics are concerned. One feels like the clunky and stilted RPG it is, and the other feels like a slick action game that could keep going indefinitely as long as dudes kept coming and you had enough skills to make it happen.
There has to be more but I'm half asleep right now. I don't even know what QTEs there are in Batman. Maybe because I'm on hard but to counter a guy I have to counter him with a button when he attacks. If I want to punch a guy I punch a guy by pressing a different button. If I want to stun a guy, I stun a guy. If I want to take a guy down, I take a guy down. If I want to throw a batarang, I throw a batarang. If I want to dodge, I dodge. The only QTE I've seen in the game so far is when I'm opening a vent by jamming the A button.
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