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Bleeds make up 55-60% of my damage against bosses that don't have any wonky movement shit (ex: Sindy). Problem with leveling and open world is nothing lives long enough for bleeds to tick, so you're stuck doing 40-45% of your damage. Balance druids can front load a lot of their damage, so their effective damage while leveling will be >100% of what they'd see against a raid boss.
Yes, feral druids are going to be batshit insane raid melee dps'ers at level 85, because their damage isn't going to be more resilient to any sort of positioning or movement mechanics of a fight. This has nothing to do with leveling, though.
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