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Well I have to say I have never played Disciples 1 or 2 and was interested in only what I have sceen and read. I have however been a big fan of King Bounty series and Heroes of Might and Magic 5 which this game share some similarities. Of course byt now you know I am a massive ARPG and RPG fan so anything with spells, loot, skills, carnage and killer units and mobs tickles my fancies with ease.
Disciples III features and complete package of what was promised in my past readings had captured me from the very beginning when I saw some early screens, vids and I had relished the thought of playing it.
That days had come on Friday and I have to say the game delivers on so many levels just be warned the hour glass will seem to freeze yet hour and hours will go by when you play this majestic beast. Find out why [In the Reply]
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Sorry got carried away, LOOT to me I am the biggest LOOT whore in the world and they really made this awesome in this type of game where it is usually just stats which pisses me right off.
Right so you can get loot in the following ways: ** keep in mind loot is only for leaders not standard units **
- Stores once you kill the bad guys around it
- Stores from your city
- Stores and merchants while traveling
- Loot stashes on game objects like wagons abandoned buildings etc.
- Mob will be guarding a treasure chest, initiate battle get the loot
- Loot drops after battle even if you do not see a loot bad in the world map
- Battles produce loot
- There are like 4 jewelry slots and a shit more for armor.
- Armor and weapons are class specific.
- Awesome relics, use in battle or give to units for permanent stat boost , give to your demigods.
- Spells for one time use are very cool loot too.
- I could write a book on all the details there is shit loads...
Its crazy detailed man but there is enough to make me happy as you play more there is more loot, money is very important so you gota balance if you rely on stores which you really can't. So defiantly adventure and find the good stuff.
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