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Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
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Tried a new Recon build last night. It was:
The faster-firing sniper rifle (the non-bolt-action one)
4x scope
Your choice of mortar or C4 depending on needs/attack or defense.
It was great! The simple change to the 4x scope turned the recon into a middle-range killing machine. Good for, say, defending the first Alpha point by sitting at ground level and hammering away at any that come down the left tree-lined alley. If a bunch came down they got mortared and I sniped them while they ran for their lives.
Every time I think I am sick of the beta, I discover a build like this and it is fun as hell again. I am going to be so addicted to the final game, I can just see it...
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Not enough engineers to counter vehicles:
Engineer - some SMG, landmines, increased special explosives ammo perk.
If there are enough engineers, there are never enough ammo crates:
Soldier - XM8, reflex sites, speed perk or grenade count perk
My builds would change if I could unlock more, of course, and playing with Shackers means more medics are rarely needed. Sniping was never really my bit, I like being in firefights too much. I started playing Recon once I unlocked the Thompson for general use, heh.
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