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He's released an open-source version on Wolfenstein 3D for the iPhone:
http://www.eurogamer.net/articles/id-releases-open-source-wolf-3d-iphone
It's got a 5000-word diary of Carmack's experience working on it in there too. You can just read that here though.
http://www.eurogamer.net/articles/id-releases-open-source-wolf-3d-iphone
Report because Carmack is awesome.
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In the past, Id source releases did not include any data files, and you had to extract data files from a commercially obtained version of the game if you wanted to experiment with the original game data. Because it isn't possible for users to tear open an app bundle from the App Store to get at the data, I am including it with the source code to make it easy. You are on-your-honor to buy a copy at the App Store before using the data. :-)
Piracy gooooooo. It's on my phone now, plays like... Wolf3d for better or worse. :)
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