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I feel that potions and whatnot always had a role, though highly undervalued, in Diablo. I'd love a class that could make exploding potions, potions that did some kind of acid DoT, oil slick potions to cause falls, smoke grenades for blindness, etc etc etc. I'd even like to see them able to make some of those healing and antidote potions though I don't want them to become like the archetypal healer in most games, doling out pots all day long.
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