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Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
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So Remo and company were talking about "gamer literacy" on the Shackcast, and I thought it was interesting enough to get some broader opinions about.
What games should you play to consider yourself "gamer literate?" What experiences are so important, whether in terms of story, gameplay, atmosphere, music, or some other reason, that they must be played in order to consider yourself knowledgeable about gaming?
Some examples that came up on the podcast were:
Super Metroid
Sim-City
Castlevania: Symphony of the NIght
Full Throttle
Final Fantasy 7 (lol)
I think everyone can come up wtih the obvious examples, such the big first party Nintendo games: The Mario classics (1, 3, World, 64), The Legend of Zelda and Ocarina of Time.
Half-Life
Quake
Doom
etc.
But what are some less obvious games that you would nominate as necessary for someone who wants to be gaming literate?
Thread Truncated. Click to see all 148 replies.
Tie Fighter: One of my favorite space sims to date. The game play was ferocious, and the story was top notch. Without spoiling the story, there is a wonder moral complexity thrown into the choices you can make being a pilot for the empire.
Wing Commander Privateer: Perhaps too obvious, but another all around amazing space sim in its day.
I'm not sure if I am covering the right kind of games for this thread, but these are games that I subjectively value and appreciate. For example, Outpost probably doesn't have many followers because it was honestly unplayable for most of it's life, but it was a diamond in the rough to me.
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