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Subscribe to Shacknews Mercury starting at $1/month!
Chrome Shack Community Guidelines Chatty Search
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So Remo and company were talking about "gamer literacy" on the Shackcast, and I thought it was interesting enough to get some broader opinions about.
What games should you play to consider yourself "gamer literate?" What experiences are so important, whether in terms of story, gameplay, atmosphere, music, or some other reason, that they must be played in order to consider yourself knowledgeable about gaming?
Some examples that came up on the podcast were:
Super Metroid
Sim-City
Castlevania: Symphony of the NIght
Full Throttle
Final Fantasy 7 (lol)
I think everyone can come up wtih the obvious examples, such the big first party Nintendo games: The Mario classics (1, 3, World, 64), The Legend of Zelda and Ocarina of Time.
Half-Life
Quake
Doom
etc.
But what are some less obvious games that you would nominate as necessary for someone who wants to be gaming literate?
Thread Truncated. Click to see all 148 replies.
One of the old Ultimas, specifically 4, 6, or 7: The character creation was based on choices you made in moral hypothetical situations; it was a game where you quite literally role-played yourself in a fantasy environment (for 6 and 7). The level of detail and expansiveness of the world makes it almost an endless endeavor if you like the game.
X-com (too obvious?) or Jagged Alliance: The real gold standards of tactical, squad level, turn based strategy games.
Fallout 1 or 2: Probably too obvious, but maybe not for the newer kids. One of the best CRPGs ever made.
Planescape Torment: Overlooked D&D game, but by far one of the most interesting and creative settings and an intriguing story to boot.
Aliens vs. Predator (1999): Never has a game captured the look and feel of a movie while maintaining solid game play. Playing as a human, the face-huggers were fear enducing like few computerized enemies have ever been. I actually let out a scream during one particularly tense moment of low visibility, aural acuity (you can hear them rattle around), and a face to face encounter with one of these little nasties.
Civilization 1: A computer game with its roots in an actual board game that has come up in a few political science classes that I have taken. Really good stuff all around.
Rise of the Triad (RotT) and Heretic: Two solid, fun, fast paced FPSs that get overlooked in the light of Wolfenstein3D, Duke Nukem, Doom, and Quake.
Outpost: The game was nearly unplayable when it shipped (and for most of its shelf-life) due to bugs, but it was eventually patched to a playable state. The scope and nature of the strategy in picking provisions, planning a landing site, and building your own colony in another solar system was pretty revolutionary for its time. I will till the day I die associate Gustav Holt's "Mars" with the launching of your colony ship into the black abyss in search of a new home.
Thats about all I can come up with at the moment, I hope some of you find this interesting.
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