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Chrome Shack Community Guidelines Chatty Search
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http://img529.imageshack.us/img529/8606/fovdemonstrationyh6.gif
"By keeping the same horizontal FOV, but cropping off the top and bottom of the screen, your viewpoint is being artificially altered. In widescreen, the camera appears to be hovering about two feet in front of your character. In terms of gameplay, you might think you're standing in a doorframe, but in reality, your character is not quite there, leading to frequent running into walls, etc. Or you may think a splicer is well-within range of your wrench, but you might end up swinging at air."
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The illustration is trivially false. Imagine if an object in the game was 1 foot in front of your face. The illustration claims the effect is as if the camera is moved forward. But actually it's just cropped so you would still see the thing in front of your face. The cropping does reduce FOV *even more* so you are actually at like 68 FOV which is kind of ridiculous. The correct illustration would just narrow the FOV lines.
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