The Remix challenges should be where the game shines, and on occasion it does find clever and creative ways to put a new spin on the old classics. More often the challenges err towards the side of dull or easy. I was certainly happy to find fewer that were outright frustrating than in the first compilation, but humdrum challenges like collecting Mario's coins as Link just didn't surprise and delight me like I'd hoped.
The wealth of three Super Mario games can also feel like a detriment in the remixes, since they control so similarly to each other. Controlling Peach through an airship stage of Super Mario 3 feels a little unusual, but not so out-of-place that it takes advantage of the "remix" idea. At one point the famous World 1-1 was recreated with Mario 3's style, and it took me a moment to even realize what the twist was.
I remain confused by the criteria behind doling out stars and rainbows for completing challenges, which makes the difficulty feel inconsistent. Sometimes I'd finish a challenge with almost no room for improvement and fail to get a rainbow. Other times I'd have died or taken too long and gotten one anyway. It's hard to know what to expect from the challenge when it varies so wildly, and neither Remix game has been particularly clear about the criteria.
Peach taking down Bowser for once