End of Nations development on hold

Trion Worlds' sci-fi MOBA, End of Nations, is now on hold, following years of tumultuous development.

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Development for Trion Worlds' futuristic sci-fi MOBA, End of Nations, appears to be in stasis. The game's website has been pulled offline, following a tumultuous development cycle that's included delays, staff cuts, a developer change, and even a genre switch.

"As we informed EON’s community last fall, internal development on End of Nations was put on hold in late 2013 while we evaluated potential paths forward for the title," reads a Trion statement sent to Videogamer. "We're currently focusing the company's energy and creativity on Rift, Defiance, Trove, ArcheAge, and some new projects that we will be revealing soon."

End of Nations originally began life as an MMORTS before becoming a MOBA RTS, due to the game's MMO aspects feeling underdeveloped.

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Ozzie has been playing video games since picking up his first NES controller at age 5. He has been into games ever since, only briefly stepping away during his college years. But he was pulled back in after spending years in QA circles for both THQ and Activision, mostly spending time helping to push forward the Guitar Hero series at its peak. Ozzie has become a big fan of platformers, puzzle games, shooters, and RPGs, just to name a few genres, but he’s also a huge sucker for anything with a good, compelling narrative behind it. Because what are video games if you can't enjoy a good story with a fresh Cherry Coke?

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