And to think, Microsoft was originally adamant about not including a headset with Xbox One.
Today, Microsoft revealed exactly why the Xbox One headset is such a huge improvement over the Xbox 360. According to the company, Xbox One's headset both captures and renders speech at 24 KHz PCM--a threefold increase in rendering rate, and a 50% increase in capture rate.
Microsoft also credits its acquisition of Skype, whose audio codec "enables crystal-clear digital audio." Dedicated audio processing will be offered not only through Skype conversations, but through multiplayer party chats as well.
Of course, numbers are meaningless without something to back them up. So, Major Nelson offered this sound bite for you to compare and contrast: