BioShock Infinite PC features & requirements detailed
by Alice O'Connor, Jan 15, 2013 4:40pm PSTWith BioShock Infinite's March 26 launch drawing closer, developer Irrational Games has detailed the PC edition's wide range of graphics and control options, along with its system requirements. The BioShock series has suffered from issues like wonky widescreen and missing controller support on PC before, but on paper it sounds like things are shaping up nicely for Infinite.
BioShock Infinite technical director Chris Kline reveals it all in a blog post.
The PC edition will come with high-resolution textures, which pushes the game to three DVDs, and let you mess with important options like field of view, as well as the usual custom graphics configuration options. If you have the hardware, it can tap DirectX 11 for features like "contact-hardening dynamic shadows, diffusion depth of field, high definition ambient occlusion and optimized antialiasing," and jazz up more mundane effects too. Multi-monitor play is also supported, for the obscenely wealthy.
Control-wise, you can turn off mouse acceleration and rebind whatever you please, and Infinite packs an almost infinite number of joypad presets and options.
Ladies and gentlemen, your system requirements:
Minimum:
- OS: Windows Vista Service Pack 2 32-bit
- Processor: Intel Core 2 Duo 2.4 GHz / AMD Athlon X2 2.7 GHz
- Memory: 2 GB
- Hard Drive: 20 GB free
- Video Card: DirectX10 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 3000 Integrated Graphics
- Video Card Memory: 512 MB
Recommended:
- OS: Windows 7 Service Pack 1 64-bit
- Processor: Quad Core Processor
- Memory: 4 GB
- Hard Drive: 30 GB free
- Video Card: DirectX11 Compatible, AMD Radeon HD 6950 / NVIDIA GeForce GTX 560
- Video Card Memory: 1024 MB
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Comments
With BioShock Infinite's February 26 launch drawing near, developer Irrational Games has detailed the PC edition's wide range of graphics and control options, along with its system requirements. The BioShock series has suffered from issues like wonky widescreen and missing controller support on PC before, but on paper it sounds like things are shaping up nicely for Infinite.
With BioShock Infinite's February 26 launch drawing near, developer Irrational Games has detailed the PC edition's wide range of graphics and control options, along with its system requirements. The BioShock series has suffered from issues like wonky widescreen and missing controller support on PC before, but on paper it sounds like things are shaping up nicely for Infinite. : Shacknews
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Plus there's the issue where naming schemes or incongruent manufacturers make things difficult for normal consumers. This game says they need a Core 2 Duo. I have a Code i7. I'm knowledgeable enough to know that an i7 is more advanced than a 2 Duo but why would Joe Average have a clue there? This game says it requires a Nvidia 8800GT or better. Someone with an Nvidia 9200 might reasonably think their card is better than an 8800GT but they'd be wrong - a 9200 is weaker than an 8800 due to Nvidia's naming schema (something that's annoyed gamers for a long time now).
So in short I don't know why Shacknews even bothers to publish these stories.
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