Zynga closes 11 games as cost-cutting measure
Zynga has shut down 11 games over the past few months as part of a cost reduction plan, with two more game closures to go.
As ongoing financial woes continue to plague the social gaming behemoth, Zynga has shut down and will continue to close 11 of its free-to-play games.
VentureBeat reports that in addition to FishVille and Treasure Isle, several more games have been taken down: PetVille, Mafia Wars Shakedown, ForestVille, Mojitomo, Word Scramble Challenge, Vampire Wars, Montopia, Mafia Wars 2, and Indiana Jones Adventure World.
Two more games are facing the axe as well, although which are still a mystery. It appears Zynga is targeting older games that have lost their popularity. When Pincus first announced the closures, he also mentioned reducing the company's investment in The Ville, which is facing an infringement suit from Electronic Arts. These moves are part of a "cost reduction plan" for the publisher.
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Steve Watts posted a new article, Zynga closes 11 games as cost-cutting measure.
Zynga has shut down 11 games over the past few months as part of a cost reduction plan, with two more game closures to go.-
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Well, in 2008 cetra00 said about the Wii and casual gaming: "That scares the hell out of me because it could change the industry into something far less interesting to me."
http://www.shacknews.com/article/50889/nintendos-year-sales-may-exceed?id=16074419#item_16074419 -
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Mainstream is not casual, its subjected to it. Simplicity is the ultimate for of sophistication. Making a complex game that is simple enough to play and understand for the average joe is what real design is about. Too many over educated and uninspired shitheads hold high positions in the game industry who are just in it for the buck but truly don't know what the fuck they're doing. If you're not pushing the game design cart forward you're a terrible designer and should uninstall life. Stupid games dumb people down. We are hurting the world with the current and collective state of game making.
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