Dark Souls 2 to be 'more understandable'
by Steve Watts, Dec 10, 2012 8:30am PSTDark Souls 2 was one of this year's surprise announcements at the VGAs, adding another game to the beloved (and brutally difficult) series. But this game is getting new direction and leadership, and aims to be a bit more welcoming for new players.
Tomohiro Shibuya and Yui Tanimura will share responsibilities as game directors, and their personalities are influencing the shift. "I personally am the sort of person who likes to be more direct than subtle," Shibuya told Edge. "[Dark Souls 2] will be more straightforward and more understandable."
This doesn't necessarily mean the game will be easier, but the pair seem squarely focused on making it a bit more approachable. That way, those too put off by the game's early hours might find they enjoy it.
EA Sports Ignite engine trailer was pre-rendered
Hands-on with Xbox One's new controller
Ryse remade into Xbox One exclusive
Editorial: With Xbox One, you are the controller (and the DRM)
Microsoft may phase out 'Live Arcade' designation on Xbox One








Comments
Dark Souls 2 will be "more straightforward and more understandable," according to one of the game's new directors, Tomohiro Shibuya.
Dark Souls 2 will be "more straightforward and more understandable," according to one of the game's new directors, Tomohiro Shibuya. : Shacknews
Thread Truncated. Click to see all 72 replies.
I'm hoping that's what he means, at least - there's also the horrifying possibility that enemy attacks and weakpoints will be more heavily telegraphed and highlighted, amongst other things. It's a pretty open statement, but I like Dark Souls enough that I want to remain optimistic.
You must be logged in to post.